Advertise on the GDN Network
 
 
GDN Home
News Archives
Forums
Members List
Submit Article
GDN Newsletter
GDN Media Kit
Interviews
Reviews
Previews
Screenshots
GDN TV
Patches/Updates
Upcoming Releases
Publishers/Developers
Games List
Review Score Scale
Eipix
The great dilemma...
Fun -part2-...
Wolfire Games
Bands and Orchestras...
Triangle Mesh Voxelizat...
Christophor Rick
Upcoming at GDN...
Closing the door on 200...
Robert Hedlerfog
My first blog post at G...












LFG Expo


GDN Proudly Hosted
on an HWS VPS

Index » Articles Send this page to a friend
Intel to Acquire Havok

ShareThis
Posted by Wade "TNT" Hinkle,

Intel Corporation today announced it has signed a definitive agreement to acquire Havok Inc., the leading provider of interactive software and services used by digital media creators in the game and movie industries. Havok will become a wholly owned subsidiary of Intel.

The acquisition will enable developers in the digital animation and game communities to take advantage of Intels innovation and technology leadership in the creation of digital media.

Havok is a proven leader in physics technology for gaming and digital content, and will become a key element of Intels visual computing and graphics efforts, said Renee J. James, Intel vice president and general manager of Software and Solutions Group. Havok will operate its business as usual, which will allow them to continue developing products that are offered across all platforms in the industry.

Havoks modular suite of software development tools is used by game and digital animation creators to build realistic video games for all types of hardware and digitally animated movies. The companys combination of superior technology and dedication to customers has led to its technology being used in more than 150 of the worlds best-known game titles, including BioShock, Stranglehold, Halo 2, Half Life 2, The Elder Scrolls IV: Oblivion, Crackdown, Lost Planet: Extreme Condition, MotorStorm and Harry Potter and the Order of the Phoenix. In addition, Havok products have been used to create special effects in movies such as Poseidon, The Matrix, Troy, Kingdom of Heaven and Charlie and the Chocolate Factory.

This is a great fit for Havok products, customers and employees, said Havok CEO David OMeara. Intels scale of technology investment and customer reach enable Havok with opportunities to grow more quickly into new market segments with new products than we could have done organically. We believe the winning combination is Havoks technology and customer know-how with Intels scale. I am excited to be part of this next phase of Havoks growth.

Havok was founded in 1998 in Dublin, Ireland, and has operations in San Francisco, San Antonio, Stockholm, Calcutta, Munich and Tokyo. The company will be a wholly owned Intel subsidiary and continue to operate as an independent business working with its customers in developing digital media content. Terms of the agreement were not disclosed.


Rating: 0.0, votes: 0
 
Comments
Rules
1. No cursing or swear words: Use proper language to express yourself.
2. No flooding or spamming the comment system, abuse will result in a ban.

You may not post comments as a guest. Please register or login to your account.
 
 
Search the site:

1
Exclusive Mount & Blade Mul...
Views:
50651
2
Amy Names her Top Five Fema...
Views:
36063
3
Dragon Ball Z: Burst Limit ...
Views:
29945
4
Interview: Max Stolberg Dra...
Views:
27304
5
Why Grand Theft Auto Was Be...
Views:
22556
Interview w/ DePaul Game Elite...
Rocket Racing Review (PS Mini)
StarCraft II Wings of Liberty ...
Rage of the Gladiator Review (...
Sonic Classic Collection Revie...
Age of Zombies Review (PSP Mini)
Blue Toad Mysteries Review (PSN)
Fret Nice Review (PSN)
Fantasy Earth Zero Hand-on Pre...
Hercules XPS 2.1 40 Slim Revie...
 
Advertise | Submit News | Contact | Pages | Blogs | Forums | Downloads | Video | Privacy Policy | About Us | GDN Staff | GDN Review Scale
News & Articles RSS | News RSS | Article RSS | Video RSS | Reviews RSS
 
Check our stats at: |