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Big Bang Mini Review

Posted by Christophor Rick, 334 days ago
  Big Bang Mini
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Big Bang Mini was developed by Arkedo and published by Southpeak Games. The tutorial starts by having you move your icon from place to place with the stylus. Yes, it’s ridiculous as it’s teaching you how to hold your stylus on a target and drag it about. Maybe if you had never ever used or seen a Nintendo DS before that might be useful.

I was personally anticipating the release of Big Bang Mini for quite some time. It sounded like it was going to be something extra special. Several fireworks-based titles in the past have been amazing amounts of fun to play. In the end, it turned out to be repetitive and without any real innovation. It’s not that the game is bad, it’s just lacking depth. This is a game where you can pretty much just do one thing and be fairly successful. Most of the levels require almost no thought or strategy and you can just fire at will once you’ve got the homing fireworks.

Each level consists of enemies of various types flying around the top screen. Sometimes they travel from the bottom screen to the top as well. Your task is to shoot them with your fireworks so that you destroy them while dodging their shots, collecting energy stars and avoiding your own misfires. Yes, the sparks of your fireworks can kill you, but they won’t kill the enemy. In fact many enemies take multiple shots to kill while a single touch from anything ends your game. There’s no chance to increase your energy and give yourself more lives. One wrong move and it’s game over, try again. Not exactly the most stimulating game play or balancing ever seen.

 Our Rating for Big Bang Mini Review
7.0
Replay
With four modes and bonus levels it’s sure to offer enough incentive to go back to again and again if only for five minutes at a time. Too bad it will take forever to unlock all the other modes
8.0
Graphics
Cool graphics and a nice variety of them. Well done over all though the shrapnel and shots are sometimes blocky and uninteresting
8.0
Sound
Also well done and very fitting, though nothing outstanding really.
6.0
Gameplay
Ouch my aching arm. Repetitive shooting motion is the majority of the gameplay and really drags the fun out of it. Plus, almost zero strategy required on most levels
5.0
Multiplayer
Neither here nor there. Only one cart required for two to play locally on two DS units.
6.5
Overall
Some of you will like this, some will hate it. While it’s a cool game it didn’t maintain my attention due to the lack of thought required to play and the repetitive shooting motion.
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