Tabletop Gaming gear PC Gaming News Xbox 360 News PS3 News PS2 News PSP News Wii News DS News Mobile Gaming News iPhone Gaming News
 
 
 
GDN Home
News Archives
Interviews
Reviews
Previews
Screenshots
GDN TV
Upcoming Releases
Publishers/Developers
Games List
Review Score Scale
Submit Article




Renaissance Heroes Character Spotlight Aisha
Sins of a Solar Empire: Rebellion - Beta 3
Renaissance Heroes: Character Spotlight Rossi
DiRT Showdown - Race Hard, Party Hard Gameplay
Game of Thrones: Behind the Wall
The Making Of Risen 2 - Episode 6 - Decisions
Akai Katana Orientation Tutorial
Dragon`s Dogma Developer Diaries Part 3
Dragons of Dragon`s Dogma: The Ur-Dragon
Primal Carnage - Alpha Gameplay 4
Index » Articles

Braid Review (XBLA)

Posted by ,
  Braid
  Articles | FAQ's & Guides | Achievements | Files | Screenshots | Videos | Cheats | Boards |
Amazon Buy Now | GameStop Buy Now | Online Buy Now | UK Buy Now |

Item reviewed: Braid on x360

I was told not to submit this review unless I had something different to say. Braid has already received tons of awards and critical acclaim, after all. But I do have something different to say: Braid is an amazing example of how game design can go in completely unexpected directions and offer very new ideas, it’s a fantastic experience and well worth the price, and... it has some very real flaws.

Braid looks like a basic side-scrolling platformer at first, but it has one major trick going for it: Most stages are actually puzzles that require you to think not only in terms of positioning, but also time. Your character, the unassuming-looking Tim, can actually control time. In the first few levels this is mostly limited to letting you correct mistakes; if you screw up, just rewind time and you can try again. Later on you’ll find that some enemies, stage terrain, and items are unaffected by your time control... but others are, leading to a series of puzzles where you have to think about several factors all at once and bring them together to pick up the puzzle pieces needed to complete the stage. This is absolutely brilliant, and it requires the player to develop a whole new skill-set to go with what we would normally expect a puzzle platformer to require. You simply cannot beat the game with linear thought.

The problem with this is that there are a few cases where it’s not at all clear what sort of thoughts you should be having. Some stages just have no way you’ll figure them out on your own short of an unusual amount of trial and error, and I freely admit I had to look in a guide for the solution to some of them. A few other stages are laid out very badly; even if you do know the solution, you have to have almost pixel-perfect precision in carrying out your plan, leading to cases where you’ll have to rewind time over and over until you get it exactly right. Worse, some of the game’s secrets are very poorly thought out; one of them requires you to wait around two hours (in real-world time!) to obtain, and that’s just ridiculous. ...Granted, some might suggest Jonathan Blow, the developer, was making some kind of clever commentary this way. I’m not sure I agree, but it’s possible.

 Our Rating for Braid Review (XBLA)
4.0
Replay
There is a speed run mode and a hidden ending, but the latter is rather impractical to get.
8.0
Graphics
While simple in animation, the world of Braid is colorful, varied, and very well designed.
7.0
Sound
The sound effects merely do their job, but the music is calm and fits the game well.
7.5
Gameplay
Very interesting puzzles that require some creative thinking to solve. Unfortunately, a few puzzles require pixel-perfect aim and timing or completely counter-intuitive thinking.
0.1
Multiplayer/Online Content
N/A
7.5
Overall
While it has a few problems, it mostly lives up to the hype. Anyone interested in seeing truly creative game design needs to check Braid out.

Rating: 0.0, votes: 0



 
 

Search the site:

New Releases from Fantasy Flight Games
Dragon`s Dogma Pawns Unleased Mobile App U...
Raptr Rewards to Giveaway 15,000 One-Month...
Runes of Magic Fifth Chapter Brings New Ra...
Indie Royale All-Charity Lightning Pack
Tony Hawk Pro Skater 3 Levels to be DLC Fo...
Warhammer Online Wrath of Heroes Cuts Pric...
Tales of Graces F Day One Edition and Rele...
Xbox LIVE on Windows Phone Weekly Update
Kingdom Hearts 3D [Dream Drop Distance] M...
Noctua NH-C14 CPU Cooler Revie...
Max Payne 3 Review (Xbox 360)
Fibble from Crytek Review (iOS)
Zombie Dice Review (Tabletop -...
Pickers Review (Windows PC)
Fable Heroes Review (XBLA)
War of the Roses Q & A with Go...
Minecraft: Xbox 360 Edition Re...
Awesomenauts Review (XBLA)
Nexuiz- A Hands On Preview (Wi...
Proud Media Sponsor of:



Affiliations
& Friends




IMGA logo
Testseek Logo

 
Advertise or Submit Content | Pages | Video | Privacy Policy | About Us | GDN Staff
RSS Feeds: News & Articles | News | Article | Video | Reviews