Open world superhero titles have almost always done poorly, and for good reason: making the experience both realistic and using those superhero qualities is, while still being fun, really hard. Few have managed to come up with the proper formula to give players a serious game for a given character. This generation of superhero titles has decided to be more imaginative.
InFamous, as the name implies, is really two games in one, where players choose to be good or evil. Or more appropriately, a hero or inFamous. Using an open world environment, imagining ways to be both good and evil is fairly easy, and in fact the biggest flaw of inFamous is how pathetic the good and evil system is.
Following Cole McGrath on his quest to fully comprehend his powers and understand why he has them, as well as why the fictional Empire City is under constant attack, we’re introduced to electricity. Cole’s power is to manipulate electricity on a whim, literally shooting lightning bolts from his hands, drawing power from phone booths and throwing electric grenades. Some forty powers exist in the game, in various stages of development, though many are unavailable during the entirety of the game, thus the two games in one.