Gundemonium Recollection Review (PS3)
Posted by Christophor Rick (TheSuperGuido), Jun 30, 2010 05:20
A dual-revolver-wielding young girl with large eyes that can fly? Oh yeah, it must be a Japanese game! A classic sort of anime-inspired shoot ’em up (shmup) no less. It’s one of three Doujin, Japanese-style indie video games, that are being brought over via Sony Online and Rockin’ Android (the other two will be reviewed shortly as well).
The game is as intense a shmup as one would expect out of our friends in the far east. Dozens of enemies on a screen shooting hundreds of bullets in formations that allow you to weave and dodge but still make it nearly impossible to succeed at times even though you yourself and firing off an unstoppable barrage yourself.
You are offered two choices for character Eryth who carries dual-revolvers and Elizabeth who has a continuous laser shot. With Eryth you just get a difficulty setting basically. You can also choose from different types of weapons and outfit setups. called Rigs. There’s no real stats on them except for speed which is basically normal, faster, fastest. This Rig option is only available with Elizabeth who has four setups but also allows you to mix and match your three weapons. This can make for some powerful setups and you’re likely to find something that fits your style with Elizabeth.
Along with the frantic pace of the game is an equally frantic soundtrack that reminds one of the massively frenetic shooters of old (and it is as repetitive as those were as well). A drumming electro-beat that, while playing, is almost forgotten.
And as one would expect some levels are just damned frustrating and seemingly impossible. In fact, there are numerous times where you can do nothing but get hit by a line of bullets almost making it like the game was meant to not be beaten, ever, without endlessly continuing.
Rating: 0.0, votes: 0