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LittleBigPlanet 2 Review (PS3)

Posted by Christophor Rick (TheSuperGuido), Feb 01, 2011 12:35

Here’s a recipe for success. Take a highly engaging gameplay mechanic, allow for interesting interaction and then, open up development to the whole of the player community. What do you get? 1.5 million LittleBigPlanet 2 levels, and counting.

Sackbot returns with his high-flying, massively customizable, uniquely endearing personality. A personality that can be custom-tailored for every single user, given that you’re good enough to collect the gear, patterns, costumes and collectibles to turn your sackbot into the exact creature you want it to be. Plus, there’s a grappling hook, every great game needs a grappling hook, right?

LittleBigPlanet 2 Screen

LittleBigPlanet was a runaway success for Media Molecule and Sony. Its exclusivity to the Playstation platform gives Sony another big weapon in the console war. Of course, there really is no console war. It’s a war for gamers’ attention and money and this game gives you ample reasons to sink both into it.

While the core game mechanic stayed much the same, the creation tools evolved. As Media Molecule said early on, it’s not just about making levels now, it’s about making games. Direct Control Seat is the tool that lets you do just this. It gives you the ability to map buttons to items and functions. What that truly means is that suddenly, you have an entire system for creating a control scheme and along with the ability to build almost any level you like, gives you a way to make games for other sackbots to fool about with.

LittleBigPlanet 2 Screen 2

Now some of us aren’t the creative types and so are more interested in the playing of the game. There’s ample levels built right into the game itself to get you off and running. Once you’ve finished with Larry Da Vinci, you can then start to explore the myriad wonders that the community have made. My first community-made level was an F-1 Monza racing level. The controls on the car weren’t exactly Gran Turismo 5 quality, but hey, I got to drive a racecar with my Fu Manchu mustachioed sackbot and he never lost his Fez, that’s just cool.

For more video game reviews on this and many others head to Game Rankings

Our Rating for LittleBigPlanet 2 Review (PS3)
9.0 Replay
Play the story, jump into the community to explore, compete or cooperate. Then when you’re tired of all that you can go create.
9.5 Graphics
Sometimes it’s difficult to stop and take in the sites but really, the graphics engine on the game is extremely good.
9.5 Sound
Stephen Fry aside, there are other sounds in the game. In fact when you make your own levels you can do all manner of sound manipulation in the creation tools which is sometimes and overlooked aspect of something like this.
9.5 Gameplay
Some of the levels that you’ve got to play through could be more interesting in the beginning but they act like tutorials. After you finish the first set you can then use the community to play whatever you want and get into the creation process.
9.0 Multiplayer/Online Content
Co-op, competitive, leaderboards. There are loads of ways to play LBP 2 with friends and complete strangers.
9.5 Overall
The three facets of this game: Gameplay, Community and Creation come together in what is quite possibly one of the best uses of gamer-created content ever. The creation tools are robust, the gameplay is engaging and the community is active.

Rating: 5.0, votes: 2


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