GDN:NEWS ARTICLES
Trapped Dead Review (PC)
Posted by Shane Dickson (Oregon Slacker), Mar 14, 2011 06:24
Introduction (from Trapped Dead Website)
The Story of Trapped Dead takes place in the early 80s in a small town named Hedge Hill near Kansas City, Missouri. The sowing of a new genetically modified type of corn caused the existence of a new virus which mutated through the natural food chain. A dog bite of an
infected animal caused a local outbreak of a virus which rapidly infected the inhabitants of the idyllic provincial town. Mike and Gerald, two college boys, are thrown into the middle of a terrifying horror scenario. Having pulled over to a gas station near Hedge Hill during what was meant to be an enjoyable road trip, they are unaware of the virus which has already reached the gas station and its staff…
Features
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Terrifying, cinematic game atmosphere
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Appealing tactical gameplay with numerous shock- and surprise elements
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Highly detailed locations such as mall, jail, scrap yard & many more
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7 playable different characters
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Thrilling on- and offline multiplayer co-op mode
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Interactive and dynamic game environment including various traps
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Manifold weapons, gadgets and other items
Sounds like your typical zombie killing game I know, but this is not a typical zombie game.
Seems every day I see someone writing about the upcoming zombie apocalypse, or suggesting ways to prepare to survive the population’s upcoming infestation. Given the hordes of zombie fanatics that love the thrill of killing the undead, it’s no wonder you see the same old run of the mill attempt by a game developer to capitalize on the subject, but most are FPS types filled with button pushing and mindless killing to accomplish their goal. Headup Games and Crenetic Studios have taken a tactical approach to this genre offering the first Real-Time Strategy game that allows you to make decisions and tactically take out the undead with not only your arsenal of weapons as resources, but also requiring you to factor in the different strengths and weaknesses of the characters to attack and heal. Similar to the award winning mini-series that debut this year “The Walking Dead”, players must plan how they will get through the different scenarios they are put into instead of relying on nearly limitless ammo that so many of the Zombie games offer these days.
Rating: 0.0, votes: 0



