RaiderZ is an epic action MMORPG like none that I have seen before. While I might say it is comparable to TERA from Frogster, it is uniquely different. 
The major differences are the Unreal 3 Engine and the NVIDIA PhysX which give the game a fantastically detailed and well-made world.
Giant monsters are able to interact with the players in a much higher level than previous MMOs. A monster can pick up players, swat them with clubs, throw them across the area and more. This is something that was fairly limited in other MMORPGs.
The collision physics are quite good and during the demo, I was actually picked up and clubbed into the air. Then later grabbed and slammed into the ground. Those are things that enemies generally haven’t been able to do. What that also means I imagine is that some day, you might be able to do the same to the enemies.
Check out the video interview with Jonathan Belliss, Executive Producer at Perfect World and his answers to what makes the game different, in fact, it might be an Action MMORPG like no other right now.























