Solatorobo: Red the Hunter Review (DS)

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Item reviewed: Solatorobo: Red the Hunter on DS |
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Solatorobo: Red the Hunter is an interesting example of just how important world and character design can be. Weighed solely by how it plays, Solatorobo is only a decent 3D adventure that is primarily a platformer but also mixes in several other styles of play; they’re all merely decent instead of great, but this game gets away with it because its world is presented in such a sincere and lively way that you’ll have fun regardless. Players enter the life of Red, the titular hero who owns a small airship in a world of floating islands. He takes on various odd jobs to get by, ranging from cleaning out warehouses to raiding military ships... and it’s the complications with the latter that eventually thrust him into a battle against those with ambitions who could very well destroy the world. That’s pretty stereotypical, but Red is a lovable rogue with a mostly good work ethic who just has rotten luck; it’s easy for players to sympathize with him. |
| Our Rating for Solatorobo: Red the Hunter Review (DS) | |
| 6.0 | Replay Despite the inclusion of some special modes, Solatorobo is fairly linear. Most of its replay value lies in finding various album style secrets such as music and photographs. |
| 8.0 | Graphics An extremely detailed and interesting world is held back only by being on hardware that is starting to show its age. Camera angles are generally good in any of the game’s modes and it is easy to play as a result. |
| 8.0 | Sound The music provides the right feel of an open, energetic adventure and is good enough that a soundtrack CD exists. It’s joined by very limited voice acting (not too surprising for a DS game) and basic but passable sound effects. |
| 7.5 | Gameplay Using the d-pad for 3D movement seems odd at first, but works very well thanks to intuitive controls and good camera angles. The uneven pacing in oddly mandatory ’side quests’ along with fairly simple puzzles and fighting do bog things down a little, however. |
| 0.0 | Multiplayer/Online Content Category unrated; multiplayer features such as wireless air races are present but require materials unavailable to the reviewer at time of writing and thus could not be tested. |
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8.0
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Overall A rare case of a game rising above its technical flaws to succeed on the strength of its presentation and being accessible to a wide audience, Solatorobo will win you over if given a chance. |

















At first glance, Solatorobo is somewhere between Metal Gear Solid, Mega Man Legends, and most recent Zelda games in style. Red and his somewhat giant robot (you’ll spend time in both) are given a camera system that follows them around but tries to keep the same perspective most of the time, giving it sort of a ’2D’ feel in a good way; it’s clearly a 3D world, but one where you’re usually given sympathetic angles and enough references to easily see where you need to move and jump, how to avoid attacks, and so on. Generally simple controls and extensive tutorials ensure you know how to play in short order, and the developers go to great lengths to make sure you know exactly what is going on at any time. Once you’ve got all this figured out, it’s easy to navigate the world and fight various enemies by either grabbing and throwing them or catching their attacks and returning them. Put more impressively, Red has no problem using his robot to catch an incoming missile and fling it back to whoever fired it.




