| Gamers Daily News | Electronic News | Movies Daily News |
 
GDN Home
News Archives
Forums
GDN Club
Members List
Submit Article
About GDN
GDN Staff
Join the GDN Staff
Privacy Policy
Publishers/Developers
Interviews
Reviews
Previews
Screenshots
GDN TV
Financials
Patches/Updates
Upcoming Releases
Games List
Members Blogs
What is your favorite MMOG?
AoC: Hyborian Adventures
EVE Online
Guild Wars
Lineage 2
Lord of the Rings Online
Other
Runes of Magic
WO: Age of Reckoning
World of Warcraft
 

5 people have voted.
Download Silent Hunter: Wolves of the Pacific Bundle from Direct2Drive

[Valid RSS]
 
Index » Articles Send this page to a friend
Age of Chivalry - Half-Life 2 Mod - Review
Posted by David zerolink Vizcaino, 43 days ago Nov 21, 2008

With the recent announcement of several mods becoming available for download through Steam, I’ve decided to (re)visit one of them, Age of Chivalry. For those who haven’t played it yet it is a game based on medieval warfare. 

The game has a surprisingly large download (for a mod) of just over 1000 megabyte, but if you download it through Steam there’s no need to install, it’s ready as soon as the download is done, plus, the Steam servers have high bandwidth allowing you to download at speeds up to 3.2 mb/sec.

Right from the start, as with most Source games, you get a loading screen which only amps up your anticipation to play. Once it’s done loading, you’re greeted by a menu with jibberish. Instead of the usual “Find servers: and “Options” you have the selections: Chicken Out, Blacksmith Workshop, Join a Crusade, Start a Campaign, and when you join a game Keep Fighting, Leave the War, and List Chivalric Players are added to the selections.

From the get-go I underestimated the graphics on this game and put all the settings at high and the resolution at 1280x1240. That was a bad idea.... When I joined a server, which, like just about all Source games, takes forever to do because the game freezes for up to 10 minutes when it’s receiving server info, my frame rate was at a measly 10FPS, but my graphics card, a Radeon x1300 PRO, isn’t the latest out there. Before I decided to change my settings, I noticed some above average graphics, the usual found on Steam games, such as full water reflections that looked realistic, and the stunningly beautiful effects of HDR (high dynamic range) lighting. All-in-all, the graphics were a heck of a lot better than I expected it to be; swords and armor reflect light in a realistic way, swinging your sword on a wall leaves the appropriate marking, which is rare on an engine programmed for first-person-shooters.

 Our Rating for Age of Chivalry - Half-Life 2 Mod - Review
8.0
Replay
Very fun and original. Keeps you coming back for more.
9.0
Graphics
For a mod it has very good graphics which are eye-catching and compelling
5.0
Sound
Besides voice-chat and some in-game taunts there is not much sound besides sword swings and no background music.
8.0
Gameplay
Swinging a sword is fun and all but the characters move dreadfully slow.
9.5
Multiplayer
It’s all about online play.
8.0
Overall
The mod has it’s ups and downs... but it’s mostly ups so well done.
Comments
Rules
1. No cursing or swear words: Use proper language to express yourself.
2. No flooding or spamming the comment system, abuse will result in a ban.

You may not post comments as a guest. Please register or login to your account.
  #1 Oct 10, 2008 10:23:53 43 days ago

harbinger
2 Comments

Great review....except... Sound only 5.0?

Background music... in a multiplay FPS?

Sound is great in this mod. Everything has sound!


  #2 Oct 10, 2008 12:12:49 42 days ago

SuperGuido
12 Comments

I have to agree. There’s no need for background music in most FPS. Though Doom did manage to pull it off along with a few others. But CS? No way, you’d never hear the enemy coming heh.


  #3 Oct 10, 2008 13:16:27 42 days ago

harbinger
2 Comments

Sound is crazy diverse in this mod. The two sides are well done and separated right down to pain and death sounds. The catapults loading, firing and impacting are freaking awesome. The avalanch on the hill level, holy crap.

I think having the voices different for each class would be cool, but only rating sound a 5 and simply saying a few sword swing sounds.... are you even playing 1.2?

Yeah and no music in my fps games PLEASE!


  #4 Oct 12, 2008 13:19:28 40 days ago

zerolink
5 Comments

I’m sorry, I’ll take more into account the sound and other aspects of gameplay into my next review, I took it more into my opinion of sound since I mainly notice background music in a game and not the voice acting (in online games anyways) I hope my review will be of much (very very much) better quality next time and I thank you for your criticism. Please bear in mind that this was my first (publish and written on paper) review, most of my reviews are oral and not as long, I hope to improve as I continue writting.

~ZerolinK


 
 
Search the site:

1
GDN Runes of Magic Beta Key...
Views:
10672
2
Why Grand Theft Auto Was Be...
Views:
8580
3
Dragon Ball Z: Burst Limit ...
Views:
6234
4
Laxius Force Review
Views:
5758
5
Supreme Ruler 2020 Review
Views:
5396
Mirror’s Edge Review: Crystal ...
Snowboard Hero Review (mobile)
Little Big Planet Review
UK NinjaTown Contest
Gears of War 2 Review
Amy Reviews - Bejeweled Twist
Anne Reviews - Majestic Forest
Mortal Kombat vs DC Universe R...
Mortal Kombat vs DC Universe R...
SteelSound 5Hv2 Professional G...
Index | Online Now | Submit News | Contact | Pages | Blogs | Forums | Downloads | Video | RSS