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Fable II Review

Posted by Alex “Element457” Ramirez,
  Fable 2
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Anyone who has followed any game by Peter Molyneux knows of the famed designer’s habit to promise a bunch of unique features but he nearly always fails to deliver on everything he hoped he could deliver. The first Fable was probably the worst victim of this horrible habit. Fable was a great game in its own right, but when failed miserably when compared to everything that was expected of it. Hopefully learning from his mistakes, Peter Molyneux did his best to stay as tight-lipped as possible about the title, so now the real question is just how successful is the sequel to one of the most anticipated games of the year.

You can tell within moments of starting the game that this is every bit of the game Peter Molyneux wanted the first Fable to be. The world is ten times larger than the last game, and features some of the most breathtaking landscapes since I first popped in The Legend of Zelda: Ocarina of Time. Fable II defines the franchise’s ability to create a unique atmosphere among the very best in the industry. The cities have a refined and detailed look to them. I believe this is the only game I’ve ever played that made me say, “Wow! Look at those cobblestones!” I guess there’s a first time for everything though.

 Our Rating for Fable II Review
7.0
Replay
There are lots of things to do after you beat the game such as buying and renting real-estate or just acquiring more weapons and spells to your character, but not everybody will find it appeasing enough to come back for more.
9.6
Graphics
Everything from the character models to just the overall atmosphere of the game are spot-on.
9.0
Sound
Anyone who played the first game will instantly be familiar with the score, but the tongue-in-cheek dialogue is really what shines.
7.0
Gameplay
The combat is as fluid as ever, and the ability to go good or evil is what really makes the game.
8.2
Multiplayer
The balance in how experience is distributed is much too simple, but there’s no denying how impressive the seamlessness of the transition from singleplayer to multiplayer is.
8.5
Overall
I truly believe Fable II creates the universe Peter Molyneux wanted in the first one, but the game never really allows you to become immersed and enjoy the breathtaking world around you.
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