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Iron Grip: Warlord Review (PC)

Posted by David Zerolink Vizcaino, 281 days ago
  Iron Grip: Warlord
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At first, keeping your stronghold safe is easy, especially online, but as the game progresses, the amount of enemies sent increases and, inevitably, you will let troops get by you, or they will find another way to reach your stronghold. At which point anything you would have built around the stronghold would be extremely useful. Of course the perfect example of this is a machine gunner, who has unlimited ammo and can be healed by using your wrench (even though he’s, more a person than a building). The enemies, of course, die easily, which makes defending your stronghold a lot easier.

Until they decide to bring in the big guns, A.K.A, the vehicles. Vehicles are the main threat, aside from officers, a player can face and may be frustratingly difficult to destroy without some sort of explosive, which are bought with points that are earned for killing enemy troops and just staying alive. You can  choose to spend your points on the buildings that provide support, on weapons that are vastly more efficient at... killing... than your starter weapons, which are a pistol and a a single-shot rifle that can kill weaker enemies in 1 hit, but leaves you vulnerable after each shot, and you can die quickly when you have 20 enemies surrounding you. You can also spend your points on skills and character boosts, such as extra health, faster respawn, or faster reload times. Those power-ups, which are permanent, can be more useful than any weapon.

It is possible to kill and not be seen, since the A.I isn’t the all-seeing versions that we find in most shooters. It is possible to pass by unseen, as long as you don’t fire a shot, get too close, or stand in a place where you can be easily spotted, such as a roof. Compared to most other FPS titles, the A.I may be a little stupid sometimes, but they are realistic, they will gang up on you, and a lot of stupid can beat a little smart.

 Our Rating for Iron Grip: Warlord Review (PC)
9.2
Replay
With its difficult gameplay, even on easy, and its fun co-op play, Warlord will have you playing on and off in sessions anywhere from 15 minutes to 5 hours
7.9
Graphics
Not the best out there, but good enough to have anywhere from 5 to 40 enemies on screen at a time with no slowdown.
8.5
Sound
Decent music that does, in fact, match the feel of the combat and the type of gameplay that is the core of this game.
9.9
Gameplay
A mixture of fast-paced shooting and strategic building makes me wish a lot more games where like Iron Grip.
7.9
Multiplayer
Online is fun, but players to play with are lacking.
9.0
Overall
A very fun, innovative game. Bigger companies should take this game’s example and create things that are not only fun, but that are rarely seen in games today.
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