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Onechanbara: Bikini Samurai Squad Review (Xbox 360)

Posted by Jim Cook, 277 days ago
  Onechanbara: Bikini Samurai Squad
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You won’t be limited to just swordfighting, despite the game’s name. While Aya brings the titular bikini and samurai sword/katana, you also have Saki who mixes sword techniques with close-combat wrestling and ’assassination’ moves, plus Annna (that’s not a typo) whose melee attacks are near useless but she has quite the variety of guns and explosives. Each character is better in certain situations, and you can either ’tag team’ between two in most stages, or play co-op to have both on the field at the same time.

While the acrobatic fighting is the main draw, it’s not the only one. There are a lot of things you can unlock, primarily new outfits for the characters. These all show varying amounts of skin, but I admit I didn’t feel like spending much time with it. More useful are various bracelets and other items that help your characters in actual gameplay, though sometimes it’s not obvious as to how to get them. Again, chalk it up to the packed in manual being nearly worthless... I had to look up a lot of this stuff in a guide online.

Strangely, the game and some of its documentation talk about downloadable content but it doesn’t seem to be available at the time of writing. There are mentions of new outfits and three new playable characters, but I can’t tell you anything about them; they simply weren’t there to be used during the review.

 Our Rating for Onechanbara: Bikini Samurai Squad Review (Xbox 360)
8.0
Replay
Like most modern brawlers, this one has a lot of accomplishments and hidden stuff to unlock.
6.0
Graphics
Technically a bit obsolete given its age, it still looks okay.
5.0
Sound
Decent Japanese voice acting and good sound effects, but utterly forgettable music.
6.0
Gameplay
A surprisingly deep combat system is held back by the fact you only really need to use it later on in the game or against bosses, and can otherwise button mash your way to victory.
5.0
Multiplayer
The usual split-screen co-op play is here, but the lack of Xbox Live play is a letdown.
5.5
Overall
A solid rental with some niche appeal, and $40 is a decent value to fans of the genre.
Comments
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  #1 Feb 24, 2009 05:07:30 276 days ago

Peter Skerritt
4 Comments

I hate to do this, but I have to take some issue with your last paragraph. If you’re using a full scoring scale from 1-10, how can you depict a 4.9 score to represent a "bad" game when a 5.0 should be average?

It’s more of an issue with the overall scoring scale than anything else, but the scale doesn’t begin at 5. "Bad" games would ideally receive scores of 3 or less, you could argue. Instead, by setting the low benchmark to be 4.9, you invalidate any lower scores and unconcsciously cut your numeric scale in half.

I really do enjoy reading your work (and please keep it up), but I recommend caution when trying to justify game scores.


  #2 Feb 24, 2009 05:51:56 276 days ago

SuperGuido
36 Comments

When I review I start everything at 5 personally. Then as I start playing the game the scores slide up and down depending on if I think the aspect of the title is good or bad. I agree with Peter, if it’s bad it’s below 5, if it’s mediocre it’s in the 4-5 range. 5-6 average for me. I also think we need to add another score into our reviews.

I started a forum discussion on this. I hope you’ll join in.


  #3 Feb 24, 2009 16:21:56 275 days ago

Jim Cook
13 Comments

Peter, thanks for speaking up. That’s an interesting point, and it certainly deserves a reply. I had a discussion about this with Wade and Christophor, and... wait. We have a forum thread for this. I’ll reply to you there if it’s alright; the small width on comments here makes things look "TL;DR" if it’s longer than a paragraph or two.


 
 
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