There are ten levels to this game set in various locations around the world, including UK, USA, Japan, Egypt,
France and obviously Iraq and Antarctica ??!!? The graphics are a very blocky style that also reminded me of Katamari. There are odd flashes of humour but the red telephone boxes in the UK and the Sumo wrestlers in Japan do border on the generic.
The first Five levels for your Tornado to whip through begin with picking up smaller objects.... throwing around the odd tree, car and person working up to demolishing some famous national landmarks and skyscrapers.
Now here is where I had my main problem with this game. In order to maintain your tornado’s power level you make small circular swirls on the touch screen almost constantly as picking up even small items reduces it. So if you don’t suffer form Repetitive Strain Injury when you start this game, you will by the end. Believe me it doesn’t take much time at all for you to start really getting a case of DS hand cramping. Once your tornado reaches power level 2 you can then use a dash attack which becomes more and more vital for knocking down large buildings, cutting paths through debris or to get you from one map to another. Unfortunately, you can only activate the dash by blowing into the DS mic, a questionable mechanic. Besides the risk of someone calling the little white men to come and take you away to the funny farm when you are playing the game in public this way of controlling your dash move is a little imprecise.
Seeing as the shoulder buttons are only utilised to change from one music track to another there doesn’t seem to be any reason why these buttons couldn’t be used for this move instead of the mic. That having been said the tornado itself is controlled by the stylus or the D-pad controls and these work fine.