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InFamous Review (PS 3)
Posted by James Pikover, 155 days ago
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The gameplay is, suffice to say, somewhat bland. There are few enemy types, which upgrade in each of the three city sectors. The only attack Cole has that really lasts is his standard lightning bolt, which has unlimited power, compared to all other attacks which drain his limited charge. I found that the most satisfying attacks were the ones I could do rarely, and that I was forced to rely on either guerrilla tactics or to use just a few decent attacks and fire lightning bolts the rest of the time.
That’s not to say inFamous is a poor title. Empire City is a bustling, open world to explore and enjoy. Gliding along power rails and jumping from rooftops, climbing whatever ledge or pole that’s in arm’s reach, is fun. For its time. Thankfully, the progression of powers doesn’t prohibit speedy movement. Cole soon learns to hover, then to skate on power lines and railroad tracks. Albeit sections of the city require climbing and jumping, the pace of the game never makes anything too boring.
So far, you’ve heard plenty of complaints. What’s good about inFamous then? It’s fun. Surprisingly, it is a fairly decent game, one that deserves credit. It has it’s hiccups, and won’t live in our memories forever, but inFamous treats players with a strong 10-15 hours of solid gameplay and a reasonable story. It’s especially convenient that this PS3 title doesn’t require installation and that load times aren’t a problem. With no multiplayer and almost no replayability, I can’t in good conscience recommend it for purchase. The perfect game to rent, but not a great purchase.
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| Our Rating for InFamous Review (PS 3) |
| 4.0 |
Replay Once you’ve played through, there isn’t much to go back to |
| 8.0 |
Graphics Very picturesque |
| 8.0 |
Sound Goes with the game, but nothing spectacular |
| 7.0 |
Gameplay 10-15 hours of solid gameplay |
| 0.0 |
Multiplayer Not Available |
| 7.5 |
Overall Great to Rent, Poor to Pay |
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