Operatives:
These are essentially collectible NPCs through out the game that are like a CCG and they help you during missions or allow you to do certain things etc. They are like your support forces. You can even have them do research on things while you are logged out and do side missions and such. They will send you a message when their projects assigned are done and such which is sort of cool.
Operatives can go do missions that will help you unlock missions to do later. For example you send an Op to go find a hidden base. They find it a few weeks later and send you a message with its location and the fact that they’ve been captured. So then you can head over to the base, fulfill the mission and save your operative.
An interesting and cool twist on a pets system or a CCG system except that the cards can go do things on their own when told.
Miscellaneous:
• Body and Headshots
• Some characters will have special attack zones like explosive backpacks
• There will be level balancing for PvP so a Level 50 and a Level 5 player can play together and it will be challenging.
• Button-mashing mini-games