GDN Home
News Archives
Forums
GDN Club
Members List
Submit Article
About GDN
GDN Staff
Join the GDN Staff
Privacy Policy
Publishers/Developers
GDN Newsletter
GDN Media Kit
Interviews
Reviews
Previews
Screenshots
GDN TV
Financials
Patches/Updates
Upcoming Releases
Games List
Members Blogs
What platform did you play games on the most in 2008?
Nintendo DS (DSi)
Nintendo Gamecube
Nintendo Wii
Sony PS2
Sony PS3
Sony PSP
Xbox 360
Xbox
Mobile phone
PC (windows, mac, linux)
 

3 people have voted.

[Valid RSS]
 
Index » Articles Send this page to a friend
S.T.A.L.K.E.R Clear Sky Review
Posted by David Hobgoblin Paul, 129 days ago

This actually feels like more of a design flaw rather than a considered gameplay mechanic, so there’s every chance Clear Sky will find this balancing issue resolved in an update. It’s hard to forgive a problem that’s not yet been solved, of course, and the difficulty level therefore suffers from an unevenness that’s something of an unwelcome and unexpected deviation from the uniform gameplay quality of the original.

I don’t proclaim to be an FPS expert – that’s for damn sure. But there was another anomaly that I can only chalk down to a design foible rather than my own rubbishness. The familiar Bandits, who can be found policing crossings and gateways and so forth, seem to be given a distinctly unfair advantage. Fair enough, you can blast your way through them, which I did more than once before discovering the issue. Let them approach you to try and negotiate your way through, and they’re simply given free rein to rob you of… well, everything, and leave you standing there an impotent and bare level one plebe.

 

 Our Rating for S.T.A.L.K.E.R Clear Sky Review
6.6
Replay
Depending on your temperament and perseverance, Clear Sky could be a short game or a very long one due to the top-heavy difficulty level.
8.2
Graphics
The Zone has never looked so good, and the abundance of diseased, aggressive life is quite astounding.
7.6
Sound
A bit chatty in places, the atmosphere is definitely augmented by the dialogue and ambient music.
6.3
Gameplay
Following on from quality like Shadow of Chernobyl is hard, but Clear Sky bombs out in terms of well-balanced gameplay. Not so much difficult as aggravatingly unfair.
7.3
Multiplayer
32 LAN or online players, new maps and a mild twist on capture the flag means there’ll be a decent multiplayer side-quest element to Clear Sky.
7.1
Overall
While Clear Sky impresses very easily during a spectator bout, in play it gets a little too frustrating and labored to do justice to the original game. Definitely not broken, but sprained in places.
Comments
Rules
1. No cursing or swear words: Use proper language to express yourself.
2. No flooding or spamming the comment system, abuse will result in a ban.

You may not post comments as a guest. Please register or login to your account.
  #1 Sep 3, 2008 20:44:44 128 days ago

Element457
36 Comments

This is a shame really. I thought the first one was really neat, and I was really looking forward to this one. At least it’s not horrible.


 
 
Search the site:

1
GDN Runes of Magic Beta Key...
Views:
13691
2
Why Grand Theft Auto Was Be...
Views:
10229
3
Dragon Ball Z: Burst Limit ...
Views:
7553
4
Laxius Force Review
Views:
6511
5
Supreme Ruler 2020 Review
Views:
5842
New Star Soccer 4 Review
Petank Party Review (Xbox Live...
Crystal Crush XBLA Community G...
Trackmania TM Giveaway
GDN’s Top Anticipated Video Ga...
Legal Battles in Gaming Make f...
Europa Universalis: Vae Victis
Cool School and Dr. Melanie Ki...
Biology Battle Review (XBLA Co...
Drift City: Stage 2 Review
Index | Online Now | Submit News | Contact | Pages | Blogs | Forums | Downloads | Video | RSS