Unit 1 Attack Hostile 4
After taking a look at multiple titles in multiple genres including tactical shooters, squad-based games and strategy games they realized that the command scheme was not natural and so the natural way was the voice command system. Because in reality a General is not pushing a button to move units, he analyzes all the data available and moves his troops into place in what he believes to be the best way.
Michael showed us the battle for Washington D.C. where the forces of Europe are invading and taking control of the American capital. This allowed us to check out the wide open map and see how you control groups and squads of soldiers and units instead of clicking on a grunt and moving him to position with another mouse click.
Unit 4 Defend Position bravo
The detail of the game is great. Like I said it’s not astounding graphics that make your jaw drop but when you zoom in on the units you can see they have a fair amount of detail and they do not all look 100% the same.
There’s no magic in the game. You don’t order troops and they just pop onto the map. You don’t build factories to get new mechanized or aerial units. You call in reinforcements and all units are actually carried onto the field by your support troops.