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Eternal Eden Old School RPG Preview
Posted by Black Jack Billy Withers, 113 days ago

First impressions look good, with some rather decent graphics (although just how much of it is generic from RMVX is unknown). Everything is clear, concise and to the point, with an image which relates to the 16 bit era (SNES, Genesis etc.) The landscapes are colourful, as are some of the images used when the narrative needs to push itself. The spell effects are nice too, but in spite of all this, you see some bits where you just feel that a different approach would have made all the difference.

A perfect example of this is the battlefield. The enemies you fight have no animation to them at all and make you feel like you’re sitting at a Dungeon & Dragons convention, but the thing about these fights which is almost unforgivable is the lack of a decent background. A lot of games of this type will, AT LEAST use a simplified version of the map or something similar to the area you’re in. Eternal Eden just uses a circular pattern which thinks it’s still in the twilight zone with a bit of Mode 7 style scrolling going on. Sure it’s because the rest of the game looks good, but if it CAN be like that, why couldn’t the bad bits be?

The sound also bases its roots in the days of the SID chip and MIDI file and for the most part accompanies the work pretty well. It’s certainly more pleasant on the ear than some of the other RPG’s of this generation ever were so credit to the musician. The sound effects aren’t too bad either and offer both functionality and substance to proceedings.


Rating: 5.0, votes: 1
 
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  #1 Sep 19, 2008 12:57:20 112 days ago

Danylova
2 Comments
Hi ! I played the demo of Eternal Eden and i must say that this game isn’t hard at all. Maybe you tried to play it to fast so you can write a preview of it but when you take the time to do 80% of the thing you are supposed to do , everything goes find. Any other RPG from SNES era was like that , you can’t do the game to fast or you’ll be stuck. You are right to say that you can’t come back and i think that Blossomsoft should incorporate some sort of a ’’arena’’ where you can practice and get some XP for people like you , who play the game in a hurry. I can’t wait to buy Eternal Eden .. the demo was really good and remind me of Lufia and Zelda. Why haven’t you talk about the puzzle and scenario in your review , those are MAJOR part of the game. And parralels world ? People who played the demo and read your review understand perfectly that you didn’t want to really enjoy this game , seem like you did it as a ’’job’’ instead of playing it like a gamers. This is my opinon. Dany
  #2 Sep 19, 2008 13:06:14 112 days ago

Danylova
2 Comments
OMG don’t tell me you haven’t even played 1 puzzle , that would mean you didn’t even beat the first boss .. nice preview man , great job !
  #3 Sep 20, 2008 12:21:42 111 days ago

Turrican
3 Comments

Let me get some things cleared up here. I DID come across a few puzzles and got to the second boss (just so you know) and yeah the fact there are puzzle elements in there is a good thing. I took a good 2 days on this game and had gotten to the stage where I simply couldn’t battle any further, as there were no more enemies to help me level up. RPG games are played by many people at many different levels (and before anyone gets a cheap shot in, I HAVE played a fair few).

At the end of the day this is a PREVIEW and I’m only pointing things out that I see from a neutral’s standpoint. I’m hoping the review code will be better and allow for everyone to play this, as I do want games like this to do well. Hell, I grew up on Secret of Mana, Zelda and Chrono Trigger, so I have a soft spot for Role Players, but then I can see you’ll quite clearly disagree with me anyhow.


  #4 Sep 20, 2008 16:41:01 111 days ago

Turrican
3 Comments

I just want to say, something quite important has come to light with regards to this game and how hard I was finding it, which has now made it much easier to get through, so I’m now flying past the second boss and finding it a lot more interesting.

Just so you know, I’ve asked to get this back to alter things as what I’ve found is a MAJOR thing and needs rectified before release, so that people don’t have the same issues I did.


  #5 Sep 20, 2008 17:56:31 111 days ago

elder
3 Comments

Hello Billy, I’m the maker of EE. I honestly liked your article very much even if the third page made me smile No, I’m lying, I actually smashed my PC monitor. Lol joking.

I think your complains were justifiable. I prefer someone who judges the game for its difficulty than someone flaming it for superficial reasons.

I found myself in frustrating situations in the past with ‘impossible’ games. Xenosaga II was among them (although many hardcore gamers claim that once you understand Xenosaga battle system it’s very easy.)

Anyway I can understand perfectly frustration behind a hard game. I thought EE was extremely easy, but of course I’m the maker of this RPG and I know every secret about this game.

Now you’re making me very curious about your latest post.

Have a great day!

 

 


  #6 Sep 21, 2008 07:28:36 111 days ago

SuperGuido
18 Comments

I’ve been following this with some interest as is my job ;) Elder should be applauded for taking the preview article at face value and understanding that we are not trying to belittle his work but in fact simply want it to be the best game possible. Billy has sent me the issue in question that was holding him back and I passed that on to Elder as well. Which is simply a word usage problem heh.

Now I’m curious and want to play the game too!


 
 
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