Over time you’ll delve through the dungeons and lost cities of myth and start amassing a group of friends. This is not an ordinary RPG/HNS where you then create a party. No, every level is just you with one character slicing, dicing and yes, hacking and slashing, your way through hordes of undead, evil elves and terrible traps.
The richly developed gameplay of Depths of Peril is lacking in this title but the gameplay is still quite fun. It is in fact hack and slash. You hack the enemies; you hack at barrels you hack at other random things. One of the things that brings this game down lower than it should have been is attempting to find secret passages, which requires you to click on nearly every piece of wall as you go by. My left index finger is stiff and achy after a particular large area with quite a large number of walls...and I didn’t find a single secret passage.
Another thing is that some random items can be destroyed. However traps, which are physical objects, cannot be harmed. They go about their business of burning, freezing, poisoning, electrocuting and shredding you no matter what you do. Not that they’re difficult to dodge, but when other things in the world can be destroyed I’m curious as to why these can’t be.