There is one area of the game that ground on my nerves slightly and that was the soundtrack. While the environmental sounds are good and the battle sounds are fine the music in the game had me almost grinding my teeth due to the repetition. Not only that but some of it really, truly sounded like it came out of a B-rated film or Friday night horror show on the cheap channel. It honestly made me want to dig into the options menu and turn it off at times.
Now the controls, they’re simple. In fact, they’re too simple. The incessant mouse clicking to move is irritating. I would much rather have had a WASD or arrow interface available in addition to the mouse. But nope, just mouse in this one. It’s not a major drawback but your finger will get tired from time to time and make you want to stop playing for the day.
Like I said, a minor annoyance and it’s sort of like a built in break-time when your finger gets tired.
Of course no game is perfect, no matter what those other publications say. Even with some minor flaws and some gameplay mechanics gone awry Kivi’s Underworld is a damn fine piece of old school gaming. Oh wait, I was going to wrap up this review and not mention the Mods. Soldak Entertainment encourages everyone who has an interest to develop their own mods and levels for the game. They offer an SDK to help you on your way and really the only things you can’t do are sell it, steal content from them, hack the game or push your stuff off as official stuff.
Ok, on to the grand finale. It took me a long time to get to Kivi’s Underworld as it came in when I had a stack of games to play. However, most of that stack is gone and Kivi’s is still here. Not because I didn’t like it but because I did. I wanted to give it enough time to seep into my pores and get into my head.
I wanted to decide if something that bothered me was the game or me (it was mostly me). Here’s the bottom line - Kivi’s Underworld is a damned fine hack-n-slash that hearkens back to gaming days of yore when you couldn’t swivel the camera and only needed a mouse, a spacebar and the enter key. It’s a sturdy game that will keep the drive alive to complete it. Plus when you get down to ground level (that means zoom in) the game looks great with fantastic environments and effects.
Whew! We’ve made it. Now I’m going back to the game!