Posted by Video Game News Staff, 108 days ago ![]() |
Steam Updates and Releases 08 February 2012
Hacker Evolution Duality Update Released
Start earning some bragging rights and show of your hacker skills in Hacker Evolution Duality through the newly available STEAM achievements. 7 new achievements are waiting to be
unlocked.
Scoregasm is Now Available on Steam and 10% off until Wednesday February 15th at 10AM PST.
Scoregasm is an incredible, variety rich shooter with a non-linear, branching paths style galaxy to explore. It’s pretty, accessible, fun and really rather good! Blast your way through the galaxy’s many varied levels and use your skills to change your route, find new levels, new enemies, unlock bonus challenge stages and fight the bosses to discover multiple endings!
Trine 2
v1.13 - February 8, 2012
Technical:
- added error codes to online multiplayer disconnection messages
- added more 3D beta features (No-Stretch SBS/TB)
Languages:
- added Romanian language
- added Brazilian Portuguese language
- fixed Russian (minor)
Mac:
- added UseDefaultGamma option (for desktop color issues)
- fixed sample rate again
Pre-Purchase Now - Wargame: European Escalation
Wargame: European Escalation is Now Available for Pre-Purchase on Steam!
Pre-Purchase now and receive access to the multiplayer-beta once it’s available. The multiplayer-beta features:
• All vehicles and units playable
• 4 multiplayer maps (from 1vs1 to 4vs4)
• Friends and team-management
• Level-up system, unlocking of units and Army Deck creation
• League system with official worldwide ranking
Wargame: European Escalation is an intense and spectacular Real Time Strategy game, where realism and strategy are brought to the front lines.
Railworks 3: Train Simulator 2012 Update Released
Updates to Railworks 3: Train Simulator 2012 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
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FXAA replaces MLAA.
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Fix for floating grills
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Kuju RailSimulator Bridge Lofts fixed
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Kuju RailSimulator Digital Clocks do not illuminate at night.
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Use actual frame timing rather than time sliced frame timing for edit camera, so frame rate is consistent with camera motion.
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Fix for showing incorrect FPS with shift + z
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Less GPU stalling at high framerates by flushing the command buffer when 2 frames are queued for rendering.
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Unstepped rather than unclamped for frame time updates on camera
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Physics transformation interpolation for Player RV geometry and Physical cab camera
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Brake pipe pressure gauge fully working in HUD
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Increased protection against cracks
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Fix for mixed double head steam running out of fuel
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Fix for facing double head steam fighting
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Particle optimisations
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Multicore improvments
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Superelevation works on 3D track
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Casting lights are scaled back on lower settings
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Tile File loading optimisations to smooth streaming
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Emitter shaders are only loaded once
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Smoothed dirty network building to stop stutters
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FXAA doesnt up then down sample when SSAA enabled - less blurry
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Platform character update optimisations
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Incorrect water clipping fixed
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Electric power on 3rd rail with no panto
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Gantry tool offers height offset
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HW instancing turned off in PS2.0
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Changing the time of day in the scenario editor will not permanently turn off day/night type lights in the current tile.
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Fix for crash in cScriptManager update
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Scenery decals are incorrectly lit in TSX.
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Seasonal lighting up times
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Invisible decals
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AA issues with precipitation fixed
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Day/Night lights additional fix for randomly being in wrong state
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Fix for point light / spot light / water changes not saving when only properties in the fly out are modified
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Fix for hex colour parsing / display
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TrainBumpSpecMask shader was ignoring specular mask fixing a loose end with Career Mode cheating
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Smoothness improvements in scenery streaming
Daily Deal - Dino D-Day, 66% off!
Today’s Deal: Save 66% off Dino D-Day!
Look for the deals each day on the front page of Steam.
PixelJunk Eden Update Released
Updates to PixelJunk Eden have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Bug fixes:
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Corrected the letterboxing for extra wide displays
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Corrected the scrolling of the ranking screen
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Enabled the selection of language.
Gameplay updates:
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Plants remain even after a timeout
Language selection:
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To choose the language of the game text, in the Steam Client, right click PixelJunk Eden and select Properties. Select your preferred language with the language tab.
In progress:
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We are currently investigating crash reports relating to specific graphics hardware
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We have started implementing support for gamepads
A Steam client update is now available. To apply the update, click the File menu inside of Steam and then select "Check for Steam Client Updates...". The specific changes include:
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Fixed roaming game categories and favorite settings being reset
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Added option to set server browser ping rate independently from download rate
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Fixed missing menu item for updating AMD video drivers
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Fixed launching of 64-bit games with "-" in the command line
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Improved in-game overlay compatibility for some 64-bit game executables
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Added ability to handle proxies that require "basic" auth when downloading games using the new content system
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Improved support of concurrent user sessions from multiple platforms
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Fixed cloud enabled games sometimes not launching until the client is restarted. Also fixed the Steam client showing a Waiting for cloud sync dialog at exit forever when in this state.
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Updates to workshop APIs for upcoming Steamworks games
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