Advertise on the GDN Network
 
 
 
 
GDN Home
News Archives
Members List
Submit Article
GDN Newsletter
GDN Media Kit
Interviews
Reviews
Previews
Screenshots
GDN TV
Patches/Updates
Upcoming Releases
Publishers/Developers
Games List
Review Score Scale
Christophor Rick
The Art of the Press Re...
The Art of the Game Pre...
Shane Dickson
Off to a Good Start...


Razer Tron Video
Yakuza 4 - Saejima
Marvel vs. Capcom 3 - The Hand Hideout
Marvel vs. Capcom 3 - Daily Bugle Gameplay
Dragon Age 2 - Making of Video 1
Rock of Ages -Power Ups
Dungeons Trailer
SSX: Deadly Descents VGA Trailer
X-Men: Destiny Trailer
Mortal Kombat Kratos


GDN Proudly Hosted
on an HWS VPS

Index » Articles Send this page to a friend

Mana Khemia 2 Review (PS2)



Posted by Jim Cook,

Here’s a shocker for you: NIS America’s latest release is another anime themed RPG developed by Gust for a Sony system, and it makes heavy use of the concept of alchemy. I’d be more upset about this concept recycling, except Mana Khemia 2 is a pretty good game. It gets off to a rocky start but in due time brings you into a bright, fantastical world that is quite silly, but manages to tell a pretty interesting tale once it gets some momentum. A genuinely competent RPG system will keep you entertained as you play through this story, too.

Mana Khemia 2 centers around the Al-Revis Academy, a high-class, for-profit school where students enroll to learn a variety of things. One of its most interesting classes are its lessons on alchemy, and they provide the background for most of the game’s events. Rather than dumping your chosen characters into a huge open world, you’re placed on a school schedule and navigating the campus and surrounding areas is done by menus which in turn drop you onto small areas consisting of just a few ’rooms’. In other words, pick a nearby forest from the menu and you’ll be dropped into normal RPG exploration from there, but only for the few rooms that make up that forest.

While exploration and combat are done in traditional RPG style, the school schedule system means the plot moves at a very different pace than you might expect. Your characters are regularly given lessons and tasks to fulfill, which serve as both a major way to move the plot along and as direct challenges to the player. Note that you (or your characters, in any case) are graded on your performance; do well and your main character will earn Free Time, which can be used to start character-specific story angles and really get you into the core of this game’s plot. Along with the fairly in-depth alchemy system you use for creating new items, weapons, armor, and accessories for your characters to use, it’s fair to say that you are simultaneously kept on a fairly narrow track and yet given chances to mess around and experiment.

Competent RPG rules, an interesting alchemy system, and a school schedule to keep you on task and moving the game along would be meaningless if the story was bad, however. Fortunately, Mana Khemia 2 doesn’t have that problem for the most part. It starts off very badly with a nearly hour-long intro and a barrage of tutorials one after another, but once you get past them you will find both a good game and a decent plot underneath. The story’s major tone is one of absurd comedy; many of your characters bicker with one another, behave in very exaggerated ways, and solve their problems through truly outlandish schemes. Even violence is usually played for laughs here, resulting in a story tone that is sometimes very serious and interesting... but usually aims for being very silly in the same vein as anime shows like "The Slayers" or "The Melancholy of Haruhi Suzumiya."

 Our Rating for Mana Khemia 2 Review (PS2)
7.5
Replay
Strongly encouraged by design as there are both a lot of little secrets to obtain, and a full view of the plot will likely require at least a second run through the game.
6.5
Graphics
The colorful sprites common to Gust’s alchemy-themed RPGs looked great a few years ago, but now they’re only managing to be decent.
8.0
Sound
An excellent and varied soundtrack is joined by good Japanese voice acting, though the English actors vary wildly in talent.
8.5
Gameplay
Good RPG mechanics combine with a silly but decent story, and plenty of length to keep you busy.
0.1
Multiplayer
Not Applicable; this is a single player game only.
8.0
Overall
While it definitely appeals to niche tastes, Mana Khemia 2 is an excellent Japanese-style RPG and offers good value for your money.

Rating: 4.5, votes: 2

Comments
Rules
1. No cursing or swear words: Use proper language to express yourself.
2. No flooding or spamming the comment system, abuse will result in a ban.

You may not post comments as a guest. Please register or login to your account.
 
 
Search the site:

Maingear Gets 2nd Generation Intel Core Pr...
Neocore and Paradox Working on New King Ar...
Linkin Park Track Pack Heads to Rock Band
Phoenix and Haggar Join Battle in Marvel v...
FIFA Interactive World Cup Season 2 Kicks Off
Lara Croft and the Guardian of Light DLC C...
Magic The Gathering: Tactics Set for Free ...
2K Games to Give $1 Million to a Perfect G...
Bionic Commando Rearmed 2 Release Date info
Dragon Age II DLC Announced, Pre-order Bon...
Lost in Shadow Review (Wii)
Lylian: Episode 1- Paranoid Fr...
Raskulls Review (XBLA)
A World of Keflings Review (XBLA)
A Space Shooter for Two Bucks ...
Dead Rising 2: Case West Revie...
Soulcaster 2 Review (XBL Indie...
Heroes of Newerth Strategy Gui...
Back to the Future Episode 1: ...
Heroes of Newerth Strategy Gui...

Affiliations
& Friends



IVDC 2010 Logo
Italian Videogame Developers Conference

Donate Games Logo
IMGA logo
 
Advertise | Submit News | Contact | Pages | Blogs | Downloads | Video | Privacy Policy | About Us | GDN Staff | GDN Review Scale
News & Articles RSS | News RSS | Article RSS | Video RSS | Reviews RSS
 
 
|