In Magic, the Elven Legacy trilogy of expansions, we find that there has been an unyielding magic that has spread over the lands and reached the city of Sylent. This magic taunts and heckles
the mages in the city so that they lose their mind causing mayhem and disorder. It is here you are introduced to your new character within the game arch mage supreme Alfred Brennock as he is the only one trained in arcane arts he is the only one who can save the world from the scourge.
You don’t have many units to purchase in this expansion as your character is capable of summoning his own. The difficulty of each of the 15 new missions has slightly decreased with what seems more specification on enjoyment whilst playing the game. Though it does have its moments of infuriating tactical difficulty where it takes a while to figure out the right sequence in which you should go about your battle.
As well as new characters to get used to there are appearances from old allies and foes along the way all this
adding to a great conclusion in the Elven Legacy story. Which is now told though the battles you take place in rather than the bad voice overs. This makes it easier to understand overall.
Your units still have the same detailed attention as in former editions and apart from the bad voice over’s the sound is still suitable as to not to ruin your game playing experience. As this is the finale of the expansion trilogy you probably wouldn’t be interested in buying the game unless you had played the subsequent ones before it. In which case I would say that this offers nothing short of another great investment for more hours of great strategic game play, it’s only a matter of time before we see what evolves in the minds of the developers for their next game release.