The graphics are less than outstanding for a PS3 title,
downloadable or not. The tracks are made of up fairly simplistic shapes and graphics and everything in the game has a sort of flat feeling to it. It seems like they put more time into developing the layouts than actually making them extremely interesting to look at. A lot of them are simply alternating stripes of solid colors in one direction or another. Some are one solid color, etc. Even then they�re still enough to make your eyes go wonky at times as you zoom through them and try to focus on which way to turn or where to go next.
The music is akin to circus music but annoyingly sped up to a manic pace which adds to the hectic feeling of the game. It�s not terrible but it does get terribly annoying from time to time and all I wanted to do was to turn it off. There are few other sounds in the game aside from bouncing off a wall and the squeak of the hamster.
The game offers three different modes for racing Hustle, Stunt and Trial. Basically Hustle is standard racing, Stunt is race against the clock and trial is
time trial for fastest lap. The game offers little in the way of instruction in how to play as well as what the difference is between the modes. But it�s easy enough to figure out. Also there�s a local multiplayer sumo and race mode. Sumo is simply knock your opponents off the level more than they do it to you. You can play against the AI or have up to 4-player local (no online support).
The quality of Hamster Ball makes me think it was made for a less powerful platform and ported over to the Playstation 3. The graphics are lower than I would have expected and the game isn�t all that interesting. I did have someone over and we played a few rounds of multiplayer racing but even then, it wasn�t so interesting that we played more than 10-15 minutes.