Advertise on the GDN Network
 
 
 
 
GDN Home
News Archives
Members List
Submit Article
GDN Newsletter
GDN Media Kit
Interviews
Reviews
Previews
Screenshots
GDN TV
Patches/Updates
Upcoming Releases
Publishers/Developers
Games List
Review Score Scale
Christophor Rick
The Art of the Press Re...
The Art of the Game Pre...
Shane Dickson
Off to a Good Start...


Mortal Kombat Mileena Story Trailer
Ghostbusters: Sanctum of Slime Environments
Battlestar Galactica Online Gameplay
Bloodline Champions - Seeker
Earthrise Beta Trailer
King Arthur II Teaser
Duke Nukem Forever Trailer
Yakuza 4 - Battle Trailer
Dragon Age 2 - Ser Isaac (Dead Space armor)
Final Fantasy XIII-2 Teaser


GDN Proudly Hosted
on an HWS VPS

Index » Articles Send this page to a friend

Guardians of Graxia Review (PC)



Posted by Christophor Rick (TheSuperGuido), 71 days ago
  Guardians of Graxia
  Articles | FAQ's & Guides | Achievements | Files | Screenshots | Videos | Cheats | Boards |
Amazon Buy Now | GameStop Buy Now | Online Buy Now | UK Buy Now |

The board is made of oblong spaces with one unit per space. Personally, I prefer hexagonal or even octagonal layouts as a four-direction system seems limited to me, especially when units can be forced to retreat after a battle. It just seems limited and less realistic, but then again, it is just a game.

Moving on to the graphics, I can gladly say they’re well done. So at least you have something interesting to watch while you’re seeing your army decimated. The environments are interesting and detailed as well. However, the music on the other hand is so repetitive that I had to turn it off after about five minutes. There is a 5 second battle song loop, a 10 second main music loop, etc. Sometimes, they will end up overlapping each other as well making just a jumbled mess of sound.

For some reason, while I know the mechanics are almost exactly the same as they were in Panzer General Allied Assault, I just can’t get into this game as much as I did the previous one. Maybe it’s due to the power imbalance that is thrown at you in some levels or the decided lack of an in-depth tutorial.

A major drawback in the game is the fact that it’s fairly short, and there’s absolutely no multiplayer available. What kind of turn-based strategy game, doesn’t have a multiplayer option? To put this much time and effort into a game and then not include a multiplayer option just seems like poor planning and design. On top of that, there are only four skirmishes and six scenarios in the campaign. At $10 or Euro, that’s $1 per level. Sure it will be some amount of gameplay time, but like I said, a lot of that will be watching and waiting.

Overall, this is game takes a lot of time to get into and a lot of time to play. At times, this game made me want to pound my keyboard to pieces in frustration. Still, with patience and persistence comes success. There’s one particular level that was quite the problem, but after adapting my battle plan, I found success well enough. Now, some of you are going to hate this game because of the time requirement and the methodical, plodding nature of it as well as the difficulty level. On the other hand, some of you will probably love it and flame me in comments for this review. I say, have at thee!

It states in the Gamersgate information page for the game that they’re considering add-on packs for the game at a future date. I’m guessing it depends on the level of interest in the main game. However, I don’t know that it will be all that successful of a strategy with a total lack of multiplayer and such a short initial set of levels.

 Our Rating for Guardians of Graxia Review (PC)
4.0
Replay
Generally, I like a good challenge. But the futility of this game just makes you want to not even bother. Plus, there’s no multiplayer!
8.0
Graphics
Very well done animations and board enivronments. At least it’s nice to look at if you don’t zoom in really close.
6.0
Sound
Annoying, repetitive music, that last thing one wants in a game of frustration. Decent sound effects once you turn the music off.
6.0
Gameplay
There is some potential for buyers remorse for both the gameplay style, amount of time needed and the all around shortness of the game.
0.0
Multiplayer
Unbelievably, it seems they totally forgot to allow you to play against your pals either locally or online. After all, this is a board game, it’s designed for multiplayer!
6.0
Overall
There is a high level of challenge, a low level of tutorial information and a complete lack of multiplayer. All of these things make for much less of a gameplay experience than I had expected. Still, it’s not a bad game, but it could have certainly been far better than it is.

Rating: 0.0, votes: 0

Comments
Rules
1. No cursing or swear words: Use proper language to express yourself.
2. No flooding or spamming the comment system, abuse will result in a ban.
 
 
Search the site:

MSI Crosses Sandy Bridge with GeForce GTX ...
MotoGP 10/11 Demo Set for PSN in February
Mad Catz to Brand Peripherals with Gears o...
iPhone MMO Yslandia Gets Major Update
iBUYPOWER Adds GeForce GTX 560 Ti to Rigs
Get Your Concept Art in New Silent Hill Vi...
Playstation Home Invasion - Killzone 3, Th...
New Novel to Connect Resistance 2 and 3
US Playstation Store Updates 25 January 2011
Brian Wood Memorial Game Design Internship...
Kung Fu LIVE Review (PSN) - Pl...
Antipole Review (Xbox LIVE Ind...
Swarm Hands-on Preview (XBLA)
QQ#2 The Flea Review (PC)
CES 2011 - Mad Catz Products
Psyko 5.1 Gaming Headset Review
Sonic Colours Review (Nintendo...
Magicka Hands-on Preview
CES 2011: Microvision Pico Pro...
Snakebyte Wii Minimote Review

Affiliations
& Friends



IVDC 2010 Logo
Italian Videogame Developers Conference

Donate Games Logo
IMGA logo
Testseek Logo
 
Advertise | Submit News | Contact | Pages | Blogs | Downloads | Video | Privacy Policy | About Us | GDN Staff | GDN Review Scale
News & Articles RSS | News RSS | Article RSS | Video RSS | Reviews RSS
 
 
|