Armored Core V Review (Xbox 360)

Item reviewed: Armored Core V on x360 |
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Once you’ve done some single-player missions to get enough money for building a decent core, you may wish to move onto the heart of the game: online play. Working with another player in co-op mode is nice, but you’re quickly encouraged to start playing in duels or five-on-five team battles, some of which revolve around teams fighting for territory on a wide map. Joining a clan/team is encouraged, but not strictly necessary since you can use the ’mercenary registration’ mode to temporarily join others. Actual combat against other players runs smoothly most of the time, and the few problems I had seemed to be more the fault of bad networking conditions than anything genuinely wrong with the netcode. Team combat is particularly fun, as most players I’ve encountered are very keen on coordination and working together; the only real low point is if you’re unwillingly and randomly assigned to be the team’s Operator, serving mostly as an eye-in-the-sky with little combat role beyond relaying information.
This review was based on a retail copy of the Xbox 360 version, provided by Namco-Bandai. |
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| Our Rating for Armored Core V Review (Xbox 360) | |
| 8.0 | Replay Customizing your giant robot and fighting online is the sort of thing you�ll come back for again and again. The offline play is not particularly great, but is an okay way to kill some time. |
| 7.0 | Graphics While rather �washed out� and gritty, there is enough detail here to make weapons and environments convincing. What really helps is the ability to give your core a custom paint job, one where almost any color scheme is possible. |
| 8.0 | Sound Subtle but good music goes nicely with deep, powerful weapon effects. Bullets fly, hulking metal war machines crash into one another, explosions rock the area, and it all sounds just fine. |
| 8.5 | Gameplay The action manages to land a �just right� mix of mobility and weighty, mechanical clumsiness (with suitable durability accompanying it) on most core designs the player can make. Of course, you�re free to design your robot mostly as you wish and this allows for several different styles of play. |
| 8.5 | Multiplayer/Online Content Though the various modes are poorly explained, fighting against others online is a blast once you know what you�re doing. The action stays smooth most of the time, and working with a team is satisfying. |
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8.5
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Overall Armored Core V would probably be interesting just because it fills a niche for mecha fans that few other active games can, but it�s actually a good game regardless. It will require some trial and error (or study online) to figure out how to play properly, but is definitely worth the effort! |
















Despite doing so many things right, there are two particularly nasty flaws that need to be covered. The first is that players honestly shouldn’t go into versus multiplayer right away, since the core you use in story missions is also the one you bring with you to online play. In other words, most people will have a head start on you in terms of parts quality; their cores will be faster, more durable, and have better weapons. Some degree of ’grinding’ to get a decent machine is thus required, which is a bit of a shame.
For those willing to get past these barriers to entry, Armored Core V is incredible! Very few games with an active community offer the sort of ’mecha’ action available here, so it fills a real niche. I have some concerns about the use of dedicated online servers and how even the EULA makes it clear this game will go ’dark’ at some undetermined time in the future, but you’ll probably get your $60 USD worth of fun out of it before that happens.




