If the games had been remotely complex or engrossing this game might have some merit aside from a five-minute diversion. Unfortunately, they are not. They are not even puzzles, unless you count memorizing patterns of the thrown water balloons a puzzle.
The sound is so redundant that one simply tunes it out or turns it off. In fact even on my Nokia N81 when the music looped every 5-10 seconds the game would lag making it extremely difficult to even manage to play the game at times. It turns out this is a Java performance issue on Nokia Symbian 60 phones which was not addressed. So I turned the music off. Then I found that there was still even minor lag with just the sound effects, so I turned them off as well.
The graphics for this game are something one might expect back in the 16-bit era when people took hours to download one JPG image of a scantily clad animated
woman. In fact some of these graphics might even be those exact same ones. No matter what type of customization you do to your playmate, the one that actually plays the games always looks the same.
Seriously, this game feels like an extremely cheap attempt to cash in on the Playboy name. There’s little to no merit in the gameplay and the utter lack of depth is embarrassing. I can’t believe that THQ Wireless actually put their name on this title. It’s as if the whole selling point of the game is the fact that it says Playboy on it. The game itself amounts to far less than you can get in a freely available flash game on the web, except that you have to pay $6.99, download and install it. In fact I believe that if you were to play the demo online at THQ Wireless you would never have a need to consider purchasing this title.
If this sounds overly harsh, that is because the game is pretty much the representation of what is wrong with the gaming industry at present. Games like this are made, taking away resources from games that might have been worth something, in an effort to make a quick buck for all parties involved while stealing money from the pockets of the gamers. Yes I said stealing because this game is not worth $1 let alone $6.99 which they are currently charging. In fact I can see this game dwindling into oblivion in say a week or so, if might already have done so at publishing of this review. I’d be curious to see just how many copies of this title they actually sell. If it’s a thousand well then they turned a profit on its creation since it couldn’t have cost more than that.