THQ today announced that MX vs. ATV Reflex is currently in development on PC for an
anticipated release via download on Steam worldwide and available for purchase in
various retailers across Europe and Australia during holiday 2010. Players will soon be
able to test their reflexes and pull off the sickest tricks with the definitive moto-racing
game. MX vs. ATV Reflex for PC features the franchise’s proprietary Rhythm Racing 2.0 physics engine, plus cutting-edge features such as intuitive, dual-stick control and
real-time terrain deformation.
“We are thrilled to bring the #1 off-road racing franchise, MX vs. ATV, to the PC platform for all the fans,” said Michael Lustenberger, Vice President of Global Brand Management
- Online, THQ. “As a huge added bonus, we developed a substantial amount of dynamic downloadable content post-console launch that will be included in MX vs. ATV Reflex on PC.”
MX vs. ATV Reflex marks the highly anticipated return of the MX vs. ATV franchise and
features the Rhythm Racing 2.0 physics engine, Rider Reflex control system and realtime
terrain deformation. The Rider Reflex control system separates machine steering
from body positioning, allowing the independently controlled rider to shift his weight,
perform death-defying stunts and avoid potentially devastating wrecks. MX vs. ATV
Reflex’s unprecedented terrain deformation system ensures no two tracks are ever the
same, allowing gamers to carve lines and deep ruts that have a real-time impact on
gameplay and remain persistent through the full length of each race. For more
information on MX vs. ATV Reflex, please visit www.mxvsatv.com.























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