World Supremacy Patch Version 1.06 Fixes Multiplayer Issues
From deep within the lair of Malfador Machinations springs forth a new patch for World Supremacy, the game of modern global conquest published by Shrapnel Games. Bringing the retail game to version 1.06 this patch addresses primarily multiplayer issues.
World Supremacy 1.06 contains the following changes:
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Fixed - Access Violation error would occur sometimes when "Starting nations are contiguous" was unselected.
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Fixed - Games played with non-US settings would have strange combat effects.
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Fixed - The AI would sometimes process forever if it no longer had any land territories.
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Fixed - Game over wold occur if a player had lost all regions but still had sea units.
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Fixed - In a Hotseat game the human players after the first would have more starting money.
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Fixed - In a Hotseat game if a player after the first saved the game once reloaded it would be the first player’s turn and they would not be able to select any units.
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Fixed - In a multiplayer game sometimes players would not be able to see their own territories.
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Fixed - In a multiplayer game a player who did not have the selected map would not get the proper error message.
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Fixed - In a multiplayer game sometimes the game would become dissynchronous between players.
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Added - Additional window sizes for a Windowed game.
The version 1.06 patch can be downloaded from the official World Supremacy product page.
World Supremacy, developed by Malfador Machinations and published by Shrapnel Games, is available as a download for Windows for only $29.95.


























