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  Magicka
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Magicka Patch 3 Details


Posted by Christophor Rick (TheSuperGuido),


13 days ago Jan 29, 2011 10:37

These are the patch notes for the January 28th patch, number three. Arrowhead and Paradox are working hard to crush all the bugs that are popping up including network and local issues. I rated the game 8.5/10 in my review because even with the bugs, it’s still a great game. I actually broke a keyboard playing already...

Patch 4 details - January 28th

Changelog for Patch #3 - January 27th

Fixed issues/bugs

  • UPnP will no longer crash the game.
  • Lack of playable avatar will no longer crash the game.
  • Improved reports on disconnect and connection failed.
  • Game crash on startup due to old gamer with long name fixed.
  • Game terminates properly on crash.
  • Save data wipe bug on multiplayer disconnect fixed.
  • Boss crashes in Chapter 6 and 12 fixed.
  • Servers limited to 4 simultaneous steam users.
  • Players that have not selected a slot when the game starts is kicked.
  • Server browser no longer displays games of a different version.
  • Version miss match check.
  • No longer possible to bounce between islands in Chapter 6
  • Fixed interrupted dialog from Vlad in Chapter 6.
  • Fixed trigger sequence in Chapter 9.
  • Chapter 12 boss damage texture added.
  • Fixed a bug where a client was locked in an animation.
  • Delayed message from steam no longer forces player into game.
  • Challenges are now playable using the French version


New features/balancing

  • Added version number in menu.
  • Added server password. (player requested feature)
  • Default undie-time changed to 0.5s (Staff of the Dead)

Known Issues

  • Beam spells merging sometimes crashes game with stack overflow (for real)
  • Chat still awkwardly positioned.
  • Self-shields sometimes get out of sync
  • Players are still able to have multiple summons
  • Server list sorting not implemented
  • Network congestion on high ping (>400ms) connections still problematic.
  • Game stutters slightly on some systems despite good performance (cause known, fix pending)
  • Steam attempts to install XNA framework every time game is launched or rare occasion
  • Game sometimes hogs uplink bandwidth - (Being researched)


Workaround

pending (waiting for patch to be deployed)

ADDITIONAL INFO:

Please follow these general steps and hopefully it’ll help most of you.

Make sure you’re on a computer that has sufficient juice:

MINIMUM Requirements

  • Operating system: Windows XP/Vista/Windows 7
  • Processor: Intel Pentium IV 2.4 GHz or AMD 3500+
  • Memory: 2 GB RAM
  • Hard disk space: 2 GB Available HDD Space
  • Video: NVIDIA GeForce 8800 or equivalent
  • Direct X-compatible sound card
  • DirectX 9
  • 3-button mouse, keyboard and speakers
  • Internet connection for multiplayer


We’ve seen that a bunch of players are reporting that the game is running poorly on their netbooks/laptops without proper graphics cards. This is the primary reason why their game is acting up.

Make sure you have the latest drivers for your graphics card. Visit www.nvidia.com or www.amd.com.

Make sure your have the following installed (should have autoinstalled) 

 

 

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