Advertise on the GDN Network
 
Gaming gear PC Gaming News Xbox 360 News PS3 News PS2 News PSP News Wii News DS News Mobile Gaming News iPhone Gaming News
 
 
 
GDN Home
News Archives
Members List
Submit Article
GDN Newsletter
GDN Media Kit
Interviews
Reviews
Previews
Screenshots
GDN TV
Patches/Updates
Upcoming Releases
Publishers/Developers
Games List
Review Score Scale
Christophor Rick
The Art of the Press Re...
The Art of the Game Pre...
Shane Dickson
Off to a Good Start...


FEAR 2 Story Arc
The Witcher 2 - Combat and Character Selection
The First Templar - Marie
Star Wars The Old Republic: Sith Armor Progression
Ridge Racer Unbounded mini-teaser 2
Need for Speed The Run Teaser
LEGO Universe - Build Nexus Tower
Marvel Pinball - Fantastic Four
LEGO Pirates - At World`s End
Roxio Game Capture Review


GDN Proudly Hosted
on an HWS VPS

Index » Story Print this news articleSend this page to a friend
Posted by Christophor Rick (TheSuperGuido), Yesterday May 18, 2011 10:59

New Games at GamersGate - 18 May 2011

A lot of indie games show up over at GamersGate that don’t always show up over at other digital distro sites, so in an effort to keep you as informed as possible about new releases Gamersgate new releaseswe’ll start running some updates past you on all the new titles. You can also check the right side panel to see the latest additions to their library at any time.

New on Gamersgate today

JetJumper

Posted: 18 May 2011 12:00 AM PDT

JetJumper is a wonderfully-crafted adventure that revolves around a brand-new jumping machine. A flood of fresh emotions is guaranteed.JetJumper is going to show you what extreme jumping is! The game is going to turn you into a pilot of a fantastic jumping machine, which is jumping here at a supersonic speed. JetJumper is not just a specialist at jumping, leaping and springing, but is also a source of blood-chilling emotions.The game requires that you use this machine to jump from one platform to another. This may seem to be easy, but the platforms are situated very high in the sky: one wrong move and you are going to fall. It was not so hard to play this game if it were not for all the troubles you meet on your way: laser fences, lava platforms, bombs and so on. Fortunately, JetJumper provides for great bonuses.

Alpha Kimori Great Doubt Episode One

Posted: 18 May 2011 12:00 AM PDT

"Alpha Kimori Great Doubt Episode One is the first of a trilogy of cute, bright, and colorful Japanese Anime inspired episodic casual 2D Role Playing Games, which feature an intricate action-adventure epic story with a delightful mix of sci-fi and fantasy elements.The story of Alpha Kimori is set 50 years after the alien invasion of Earth when the newly discovered planet Kimori plays host to two warring human factions – the Bidarians, who want to reclaim Earth, and the Jinrians, who are contented with their new home. Even as the Bidarians destroy with their mighty Robotic Intelligent Cybernetic Armor (RICA) technology, the Jinrians defend the planet with the ability to transmute into colossal indigenous creatures. Amidst the turmoil, young Bidarian warrior, Rick, falls in love with Jinrian princess, Yuki.

Alpha Kimori: Episode One Download Features

  • Cute Japanese anime inspired graphics
  • Engaging Sci-Fi cum fantasy interactive novel storyline with lots of twists and turns
  • Player is never lost with quest journal
  • Classic Japanese RPG Turn Based Battle gives player time for strategy
  • Ki Skill animation and battle elemental special effects
  • Conquer loneliness with party members following the switchable leader
  • Avoidable combat with visible enemies
  • Theme song sung by the popular Vocaloid character, Hatsune Miku
  • 5 hours of average gameplay time per episode

 

AI War Alien Bundle

Posted: 18 May 2011 12:00 AM PDT

AI War Fleet Command

"You are outgunned. You are massively outnumbered. You must win." These are your orders.

Humanity has already fought its war against the machines -- and lost. AI death squads stand watch over every planet and every wormhole, the few remaining human settlements are held captive in orbiting bubbles, and the AIs have turned their attention outward, away from the galaxy, to alien threats or opportunities unknown.

This inattention is our only hope: a small resistance, too insignificant even to be noticed by the AI central command, has survived. These are the forces you will command. The AI subcommanders will fight you to the death when they see you -- but your glimmer of opportunity comes from quietly subduing those subcommanders without alerting central processing to the danger until it’s too late.

You do have a few things going in your favor. Your ships are much faster. You have safe AI routines to automate defenses and mining outposts. You have production techniques that can churn out fully-outfitted unmanned fighters in seconds. There will never be more than a few thousand of your ships versus tens of thousands of theirs, but through careful strategy you must somehow reach and destroy the heavily-guarded AI cores.

Go forth into the galaxy, steal AI technology, recapture those planets you must in order to achieve your ends, and save what remains of humanity. But draw too much attention to yourself, and the full might of the AI overlords will come crashing down.

Key features:

  • Space-based RTS, single player or up to 8 player co-op.
  • Powerful emergent AI that retreats, probes defenses, and surprises even veterans with intelligent tactics.
  • 30,000+ ships at a time on 10-120 simultaneous planetary battlefields.
  • Different Every Time: 16 billion procedural maps, each with specific units.
  • A focus on deep strategy with nearly no micromanagement.

AI War The Zenith Remnant

Every planet is a choice. Every choice has a consequence. The Zenith Remnant is the first expansion to Arcen Games’ hit space-based indie RTS/4X hybrid, AI War: Fleet Command. This expansion includes a massive amount of new content that bring the galaxy to life in exciting ways. Capturables, special AI ships, and ancient alien artifacts litter the cosmos, making your choices as a player more varied than ever. Do you risk total war with the AI by capturing and rebuilding a massive golem? Do you procure defensive superweapons from Zenith traders?Maybe you’d like to finally be able to build the powerful Core ships that the AI has long used -- or the all-new experimental ships with strange and powerful abilities. Befriend the dangerous alien Dyson Sphere by helping it against the AI forces, or sneak around it to avoid incurring its wrath (that thing is moody). If you see a Devourer Golem, don’t forget to run -- preferably as it pummels your enemies. Any path you take, there are consequences; AI War is known for being heavily strategic even amongst strategy games, and The Zenith Remnant takes it to new heights.Key features: * 122 new ships, including: o 14 new ship classes with a variety of abilities. o 7 massive capturable "Golem" ships. o Dozens of other new capturables, including “experimental” ships. * 12 new AI Types. * 4 Zenith alien minor factions (NPCs). * Over 40 minutes of new in-game music tracks. * Several new map styles. * Several new AI behaviors and many related special AI weapons.

AI War: Children of Neinzul

The Neinzul aliens are an insectoid race of perpetual "younglings," who live for an extremely short span before dying and being superseded by fully-aware and vicious replacements. The Neinzul are organized into localized "Enclaves" that form mini-collectives with their own personalities, goals, and desires. In this second expansion to AI War, players face off against the Neinzul minor factions, against new AI types in general, and enlist the help of the friendlier members of this new alien presence.The new Enclave Starships bring a long-awaited feature to AI War: mobile space docks, including variants that go all the way up to mark IV. Optionally, for those players who felt that the normal types of AI in the game weren’t challenging enough for them already, there are new Hybrid Hives that bring an all-new-to-AI-War type of AI structure to the game. Hybrid hives are part Neinzul and part AI, consisting of loose fleets organized around the Enclave Starships. Hybrid hives have various personalities and goals, and might work together or might go it alone. They are far more aggressive than the regular AI, they gain in power over time, and they can even recapture planets. For advanced players who want to try their hand at a whole new kind of AI War experience, the Hybrid Hives provide more cut-throat opposition than ever.

Child’s Play

When you purchase AI War: Children Of Neinzul, you’re not only getting an exciting new expansion, you’re also supporting an important cause. Arcen Games has partnered with the Child’s Play charity, pledging 100% of the profits from sale of Children of Neinzul (excepting any taxes and distributor fees) to helping sick kids in need.

Key Features:

  • 36 new ships, including:
      5 new ship classes with a variety of abilities.
      Enclave Starships and Regeneration Chambers for direct unlock.
      6 new AI special weapons.
  • 6 new AI Types.
  • 3 Neinzul alien minor factions (NPCs).
  • Devastating new Hybrid Hives AI plot.
  • 3 new in-game music tracks.
  • Two new map styles: X and Concentric Circles.

AI War Light Of The Spire

The Spire are coming...

Ravaged by their recent encounters with the same AIs that pushed humanity to the brink of extinction, the Spire are an alien race that have also been all but destroyed. However, while the AIs were successful in their surprise attack against the Spire, the Spire are far more powerful than even the AIs seem to have realized. The Zenith were broken-down and ancient when humanity encountered them, but the Spire were at the height of their deadly power until quite recently.Now the splintered remains of their race are regrouping, and entering the galaxy with a vengeance. Their attitude toward humanity, who after all spawned the AIs that harmed the Spire so, is unclear. Proceed with caution.

For the exhaustive list of features, please see this page on the wiki.

Key Features That Will Be Coming:

  • 180 new ships, including new "spirecraft" ships (larger than starships, smaller than golems).
  • Nine new bonus ship classes featuring massive starship-like spire ships.
  • New Defender campaign type that allows for an all-new way to play shorter sessions.
  • New AI weapons: Beachheads AI Plot, 4 core guard posts, and 10 guardians.
  • Exciting new Fallen Spire story-based campaign-within-a-campaing. Alternate way to win!
  • New in-game music tracks.

Rating: 0.0, votes: 0
Comments
Gamers Daily News comments powered by Disqus



 
 
Search the site:

AaaaaAAaaaAAAaa... A Reckless ...
LEGO Pirates of the Caribbean ...
Brink Review (PC)
Patience is the Key to Playsta...
Outland Review (XBLA)
Thor: God of Thunder Review (X...
The Future of Gaming: Consolid...
Fate of the World Review (PC)
World of Tanks Post Launch Int...
Hector: Badge of Carnage - Epi...
Konami Unveils NeverDead`s Arc...
Despair to Cover the Land on J...
Bulletstorm Gun Sonata Pack Se...
Chaos Rings Omega Circle iOS D...
MLB 11 The Show Challenge of t...
The Cryptic Decryption - Star ...
Steam Updates and Releases 19 ...
More Pro Evolution Soccer 2012...
L.A. Noire Overheating your PS...
RAGE Anarchy Edition Availabil...

Affiliations
& Friends



IVDC 2010 Logo
Italian Videogame Developers Conference

Donate Games Logo
IMGA logo
Testseek Logo
 
Advertise | Submit News | Contact | Pages | Blogs | Downloads | Video | Privacy Policy | About Us | GDN Staff | GDN Review Scale
News & Articles RSS | News RSS | Article RSS | Video RSS | Reviews RSS
 
 
|