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NVIDIA Becomes A Nintendo WorldWide Third Party Tools Provider With PhysX SDK For Wii
Posted by Wade, Yesterday Mar 20, 2009 21:58

NVIDIA Corporation today announced that it has been approved as a third party tools solution provider for the Wii console. As a result, the NVIDIA PhysX technology SDK is now available to registered Wii developers.

The NVIDIA PhysX software development kit (SDK) consists of a full-featured API and robust physics engine, designed to give developers, animators, level designers, and artists unprecedented creative control over character and object physical interactions by allowing them to author scalable physics in real time.

The PhysX SDK for the Wii console, and all major gaming platforms, are available for license directly from NVIDIA. For more information on licensing PhysX SDKs or NVIDIA PhysX technology, please visit: www.nvidia.com/physx.

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