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Codemasters Speeds Worldwide Delivery of Game Builds With Aspera
Posted by Wade, 2 days ago Mar 26, 2009 21:05

Codemasters, has implemented Aspera high-speed file transfer software to enable fast, secure and reliable transmission and distribution of its game builds at global distances.

Having previously relied on standards such as FTP to transfer game builds across EMEA, Australasia and the Americas, Codemasters sought a solution to counter the typical inefficiencies of file delivery over the public Internet, such as high network latency and low bandwidth utilization, which result in slow, unpredictable and unreliable file transfer.

Using Aspera’s Enterprise Server software built upon Aspera’s fasp transport technology, multi-GB file transfers are now faster, more predictable and completely secure. For example, transfers from international partner facilities on broadband links of only a few Mbps now fully utilize the available bandwidth, are three times faster than before, and will continue to speed up as the bandwidth capacity is extended in the future. During heavy use periods, Aspera’s adaptive rate control enables concurrent transfers to maintain fast and stable speeds, while giving the option to adjust bandwidth priority and resulting finish times of individual transfers.

Codemasters was introduced to Aspera through other companies in the gaming industry and selected Aspera software after an extensive evaluation of competing products and technologies from software and hardware WAN acceleration vendors. It’s now looking to further automate file transfer processes for even better service provision.

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