Putting the GeForce GTX 560 Ti with 448 Cores to the Test
The moment that this new card showed up on my door, I couldn’t wait to run it through some benchmarks. According to the documentation that I got from Nvidia, I was expecting to see a 15% increase in performance over the standard 560 Ti. To my delight, Nvidia was being modest and humbly selling themselves short.
Instead of seeing the 15% increase over the standard 560 Ti that Nvidia told me I should see, I consistently raked in a full 25% increase on every benchmark I ran. 3Dmark 11 scored the graphics at 5636, the physics at 6659, and combined at 5811.
On Batman Arkham City, the documentation I had said that I was supposed to get about 42 fps. Using the same settings I pulled a solid 53 fps. With Valve’s video stress test I easily racked up an average of 119 fps on the highest graphic setting possible. With Battlefield 3 on Ultra settings, Nvidia claimed that I would get 46 fps. When I tried Battlefield 3 for myself, I was able to get a solid 54 fps.
I appreciate the fact that Nvidia and EVGA did not hype this card up. Instead of getting the card’s promised performance, my card exceeded every expectation and surpassed all of the numbers that I was led to believe that I would get. In a industry where people typically give you their highest numbers and you end up getting let down, it was a breath of fresh air to get honest figures from companies that I hold in high regard.