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iDracula Review


Posted by Alex Element457 Ramirez,
  iDracula
  Articles | FAQ's & Guides | Achievements | Files | Screenshots | Videos | Cheats | Boards |
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iDracula, developed by MoreGames Entertainment, is a survival horror game that pits you right into the middle of a vampire holocaust. Surprisingly, mixing a sense of progression with an unrelenting swarm of vampires actually makes an astoundingly fun pocket game for all you iPhone and iPod Touch owners out there. It may be somewhat basic in the technical sense, even for a mobile game, but that doesn’t mean that a lot of can’t be had with the game either.

By creating two virtual analog sticks, a scheme I’ve never heard of before, iDracula forces you to survive wave after wave of vampire attacks with both sweaty palms on your chosen Apple product. My fingers did slide off of the virtual sticks from time to time, but overall I thought the scheme worked great for the frantic pace of the game. To help give some depth to the repetitious gameplay, iDracula has employed a few roleplaying elements to the survival horror game. A persistent ranking system keeps track of your progress in the game and rewards you with a title when you do well. Adding to that, the mobile app gives you powerups/bonuses as you “level” up in the game. I didn’t really like the way these bonuses were distributed, it was done by more randomness than anything, but it did certainly make those rounds where you got the good bonuses that much better.

As I stated earlier, the game is no technical masterpiece, but it isn’t the worst thing I’ve ever seen either. The graphics are fairly simple, and it’s very easy to distinguish your characters from the dozens of enemies on screen. Although, some of the enemies in the game looked oddly similar to some of the beasts from Diablo II’s “Act IV”. The game’s one environment looks much like you would expect it to – dark, and most of the weapons are very hit or miss.  The sound, however, is largely miss. Most of the weapons sound at best, and I hated the soundtrack that accompanied the game. It honestly got to the point where I just finally turned the all sound in the game off; a first for me. The cheesy metal guitar may work for some gamers but I’m not one of them.

Going back to the gameplay, I really don’t want to take away from just how much fun this title is. Even after playing it over 50 times, I’m still amazed at the sporadic nature of the game, and just how much fun both of the game’s modes are. I’ve heard some more content is going to be coming its way sometime soon, which makes me very excited about the title. Not that I’m getting bored the app, but I just can’t wait to experiment with some of the new modes that MoreGames Entertainment are going to have us running around in and I’m sure you will too once you play it.

 Our Rating for iDracula Review
9.0
Replay
I’m not sure this is the game to feature a leaderboard, but this is definitely one of the most addictive apps I’ve ever downloaded for my iPhone.
6.0
Graphics
Nothing too breathtaking her, but it is pretty impressive just how many enemies they manage to fit on the screen at once.
2.5
Sound
I found the sound of silence to be leagues ahead of the cheesy guitar solo playing in the background.
9.0
Gameplay
I wish the bonuses were distributed a little bit better, but the game’s intuitive control scheme creates one of the most frantic and addictive games I’ve played in a long time.
0.1
Multiplayer
Not Available
8.0
Overall
iDracula has definitely earned its spot on Apple’s current Top #10 Paid Apps by making one of the most addictive and palm-sweat inducing apps I’ve ever played.

Rating: 0.0, votes: 0

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