HALO 3 ODST is the re-envisioning of the HALO universe. With the story arc of the Master Chief completed in HALO 3, Bungie turned to another section of the UNSC to give a different perspective of the fight against the Covenant.
I was invited back to Microsoft’s Offices in Prague (thanks to Jiři at Ami Communications) to put in my time on ODST prior to the release. As such I was unable to play the multiplayer parts of the title and will include that in another review.
I won’t go into detail at all about the story outside of what you already know. HALO 3 ODST centers on the Orbital Drop Shock Troopers and in the game they’re sent into New Mombasa as the Covenant have taken up positions there. In the overall Human-covenant War time line ODST happens between HALO 2 and 3.
The ODST development team took graphics and design into consideration as they built New Mombasa into a city of the future yet still fit it into the technology level that exists in the series. The city is well laid out and has a significant futuristic atmosphere. Of course when you arrive on the scene a battle has already taken place and decimated a good portion of it, or at least made it devoid of human life. Considering the size of the battle there the city was undamaged which I thought unrealistic.