Armored Core V Review (Xbox 360)

Item reviewed: Armored Core V on x360 |
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The Armored Core franchise has historically been about a neat idea: the player gets to be a mercenary with their very own modular giant robot that they can customize to their heart’s content. A very basic plot, a reasonably lengthy single-player campaign, and split-screen versus play were about all it needed back then, and those who got into it were really devoted; a few gaming magazines even ran regular columns featuring fan-submitted designs. Armored Core V mostly sticks to the familiar formula, but has placed a much greater emphasis on the online experience. |
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| Our Rating for Armored Core V Review (Xbox 360) | |
| 8.0 | Replay Customizing your giant robot and fighting online is the sort of thing you�ll come back for again and again. The offline play is not particularly great, but is an okay way to kill some time. |
| 7.0 | Graphics While rather �washed out� and gritty, there is enough detail here to make weapons and environments convincing. What really helps is the ability to give your core a custom paint job, one where almost any color scheme is possible. |
| 8.0 | Sound Subtle but good music goes nicely with deep, powerful weapon effects. Bullets fly, hulking metal war machines crash into one another, explosions rock the area, and it all sounds just fine. |
| 8.5 | Gameplay The action manages to land a �just right� mix of mobility and weighty, mechanical clumsiness (with suitable durability accompanying it) on most core designs the player can make. Of course, you�re free to design your robot mostly as you wish and this allows for several different styles of play. |
| 8.5 | Multiplayer/Online Content Though the various modes are poorly explained, fighting against others online is a blast once you know what you�re doing. The action stays smooth most of the time, and working with a team is satisfying. |
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8.5
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Overall Armored Core V would probably be interesting just because it fills a niche for mecha fans that few other active games can, but it�s actually a good game regardless. It will require some trial and error (or study online) to figure out how to play properly, but is definitely worth the effort! |
















Set in a bleak sci-fi world, this third-person shooter gives you a ’junk’ robot, some starting funds, a basic tutorial, then turns you loose. The robots of the game, the titular armored cores, definitely take inspiration from faster paced, agile machines in anime productions such as Gundam and Macross. Most cores move around on ’hover-jets’, and are capable of incredible thruster-assisted leaps while raining down a constant barrage of fire. Nonetheless, cores have a lot of weight to them and it takes a second to get turned around; some of the ’heavy clumsiness’ in BattleTech/MechWarrior’s battlemechs or Front Mission’s wanzers is present here as well, so most cores end up sitting in a happy compromise of being pretty agile, but also suitably heavy and durable. Excepting very heavy designs, the emphasis is on enough speed to keep things exciting.




