Anyone who has ever been on a long plane journey may often have wondered how the air stewards cope with whining passengers and screaming kids. Now you can find out with First Class Flurry..
The story starts with Starlink Airlines doing what an airline does more and more often these days: going bankrupt. The new owner wants to give the airline a fresh look and impetus so brings in her friend and top trolley dolly, Claire, as C.H.O. - chief happiness officer. Simple goal: Keep all the travellers happy including the sleepwalkers, ill and germ-infested passengers, parents with difficult babies, honeymooners, and snotty kids. Sounds simple enough right??
I kind of like time management games and I was looking forward to trying this one. The pace of this game is fairly quick and you find yourself at a pretty frantic pace relatively early on in the game. There are various strategies and ways of calming a situation down by either using the cabin air freshener, that can only be used once per flight so think strategy, or by making sure the Captain is happy through out the trip.
Claire starts out her career in an economy class airplane. You can also choose any one of the four international locations (North America, Asia, Europe and Africa) to begin your adventure. Claire takes the orders from the passengers, makes them up and takes the order to them while having to deal with stray children etc. Passengers can also request pillows, masks, magazines, headphones and teddy bears. Oh, but wait, as in a real flight, turbulence is coming so she drops everything and warns the passengers, buckling up a few needy passengers and then sitting down within a short time scale.
If you manage to juggle all that and keep your passengers reasonably happy you will move up to first class, where Claire deals with fewer passengers but their demands get higher. Now you have to help busy executives find their PDA’s and the nervous women flyers have a habit of losing their diamond jewellery. While Claire tracks orders and collects the trash, she has to keep an eye out for the aforementioned electronics and jewellery to return them to their rightful owners. As ever on a long flight wandering kids are a problem with their antics and crying causing the passengers to become less and less satisfied during the flight.