The graphics are cool with gears, girders, pipes and go wheels making up the majority of your usable pieces. The environments generally consist of metal platforms, blowers, ramps and the like. They even included weather which has no bearing on the game at all but really added some environmental elements.
The sounds are equally robust and the selection of music throughout the game really helped the thinking process. Well maybe. At least it wasn’t in the least bit annoying and fit into the game extremely well.
Now things aren’t all wine and roses in the realms of the Goalons unfortunately. from time to time items are hard to place and there are difficulties in moving them around. Sometimes the tutorial wouldn’t register your actions properly and there was no way to get around it meaning you had to dump the game and restart it. Minor annoyances that were extremely infrequent.
The thing that I really wish the game had was some sandbox mode. Some place to just build gizmos and see how far, high or fast one could fling a Goalon. I could even foresee gamers making their own levels and even making challenges like make a gizmo that can dunk a Goalon in a basket or something. Regardless, the iPhone needs more games like this, a lot more. In it’s simplicity it is both accessible and challenging. It’s a well-rounded example what should be done with iPhone titles and I look forward to the next game from them.