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XCM Rumble Joystick

Posted by Jim Cook, 266 days ago

Super Street Fighter 2 Turbo HD Remix: Most of what I said about Street Fighter IV holds true here as well. I could still do complex motions quickly, most of my combos worked fine, and I played well enough with it online. I found it a little hard to do Zangief’s Banishing Fist/”Green Hand” move, but this may be my own fault; other moves using the same motion such as Ryu’s Shoryuken/Dragon Punch came out with no problems. I was pretty satisfied with how it worked in Super Turbo, suffice to say.

Castlevania: Symphony of the Night: One of the biggest problems with this game is that it plays really badly on the default 360 controller. The analog stick doesn’t feel right, and the directional pad is terrible. But since you don’t need analog controls for this game, an arcade stick is a surprisingly good solution. After a few minutes of adjusting to this, I had no trouble playing as Alucard or Richter, doing their special techniques with ease and fighting most enemies just fine. So if you have this classic game but hate the normal controls for it, the Rumble Joystick is a nice choice.

There is one other thing worth noting; the XCM Rumble Joystick requires a little more force to be used than a typical Hori stick. Otherwise, it will snag. It’s not hard to compensate for this, and for some people it might even be a good thing; it means you can be a little more firm with your controls than usual. I personally don’t like it but I think others might approve, so I’m only pointing this out rather than considering it a flaw or perk.

 Our Rating for XCM Rumble Joystick
8.0
Overall
This is a decent stick that is worth the money despite some minor problems.
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