Once you get to level 10 you also have the option of having your own pet which, like in WoW, can aid in fighting. They do not need training like in other popular games in this genre but generally advance when you level up your character. To make things easier you can set your game on auto pilot so if you need to attend to something away from the computer you don’t have to waste your valuable game time while you are gone. I kind of think a game that plays itself is pointless and very similar to the excitement of
playing bingo online, everything’s there in front of you but if you’re just watching it...well where is the fun in that?. At least with the online bingo you have a euphoric feeling of making your pockets slightly heavier.
There seems to be a vast complexity to the crafting system where player have to find items based on their rarity and quality and players will need to upgrade their products in order to compete with the competition. Levelling itself is not that bad to level 20 especially if you’re a beginner. It seems like the amount of time it takes to get to 1-20 in this MMO is the equivalent to 1-7 in other MMO’s but quests seem to wear thin after lever 20 and you find yourself plodding around looking for something to do.
There are dungeon instances available and the option to flag yourself for some PVP action if that’s what you’re into, but I would say that the interest in this game for me was very short-lived and it didn’t really grab my attention too much. I would probably allow my nephews to play on it just because they are so young and the game itself is pretty colourful, but even then they would get confused by the complicated and frustrating controls of the game