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Command&Conquer 4: Tiberian Twilight Review (PC)

Posted by Christophor Rick (TheSuperGuido),
  Command and Conquer 4: Tiberian Twilight
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While they might have taken out the third faction and some staples of the RTS genre, they’ve replaced it with more strategic decision-making. One might even argue that it’s more real-time than previous games as you simply don’t need to wait around while peons/harvesters/grunts grab up resources for you (something StarCraft II still requires you to do along with base building). So effectively what EA Los Angeles did (prior to being disbanded) was to split the RTS genre into two different factions itself. The traditional gather, build, attack and the new, and as far as I’m concerned, improved quicker build on-the-move.

Now many fans of C&C will complain that they shouldn’t have changed the formula. But change is generally good and these changes make the game faster and levels take far less time than they did when you were forced to micromanage every aspect of resource collection and structure-building. Some will disagree with me and that’s fine, we’re all entitled to an opinion.

Tiberian Twilight has been criticized for being more geared-toward multiplayer, but it does contain campaigns for both factions on solo and co-op. Yes, there is a large multiplayer aspect to the game but that’s what RTS’s have been about since the days of Warcraft when you could play against your friends as well as a campaign. The multiplayer does have a lot to offer including player-vs-player, players-vs-AI, custom matches and quick matches and 5-on-5 objective-based games. On top of that you can practice up in some skirmishes just you against the computer outside of the campaign so you can familiarize yourself with the levels and units available to you.

The most interesting of the modes for me is the Co-op, returning from Red Alert 3, where in two friends can share goals on a single level and includes level progression (the RPG elements in the game that unlock new technology  as you level up).
 

 Our Rating for Command&Conquer 4: Tiberian Twilight Review (PC)
8.5
Replay
You have two campaigns, in solo and co-op plus plenty of multiplayer action to keep you losing hours to the game.
8.5
Graphics
Extremely cool visuals that really give you a sense that the Earth is certainly in dire jeopardy and even enough to draw your eye away from the action from time to time.
9.0
Sound
Some humorous statements by your units bring a little levity but not so much that they�re annoying. In fact none of the sounds even remotely grated on my nerves and for that I�m very thankful. An excellent soundtrack accompanies them as well.
9.0
Gameplay
The changes made to the mechanics are fantastic in my opinion. Gone is the gather resources, build structures, build army, attack. Now it� simply build army on the fly and GO. Far more strategy in this type of gameplay than in some others.
9.0
Multiplayer/Online Content
Not only do you have standard head-to-head multiplayer but you�ve also got campaign co-op so you and a friend can share the excitement and action.
9.0
Overall
All in all this is by far one of the better RTS titles today. They�ve sped up the game play and made your decisions far more integral to success. Gone are the days of laying back and building massive armies, now you�ve got to think on the fly.

Rating: 2.3, votes: 16

PC Video Game Review Rig Specifications

Tech Specs Main Office Satellite Office
CPU Intel Core i7-2600K 3.40Ghz Intel Core i7 940 2.93Ghz
RAM 4.00GB Crucial Ballistix 6Gb Patriot Viper Memory
Gfx Card EVGA GeForce GTX 580 1.5GB EVGA 560 Ti 448 Core Graphics Card
PSU Xion 800Watt Powersupply
Chassis NZXT H2 Silent Classic NZXT Vulcan Case
Cooling NZXT Fans Cooled by Xigmatek fans
Audio Cyber Snipa Sonar 5.1/Sharkoon Xtatic SR Corsair Vengeance 1500 7.1 Surround Headset
Display AOC Ultra-thin 22" LED 27" 3D Asus monitor with Nvidia 3D Vision 2
Mouse SteelSeries Sensei (left), NZXT Avatar S white (right) Logitech G500 mouse
Keyboard Logitech Media slim and Cyber Snipa Flexiglow MadCatz/Saitek Cyborg Keyboard (Modern Warfare 2 edition)




 
 

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