That’s not to say the game isn’t enjoyable. But it certainly is one of those cart racers where you feel robbed of a win when you get hit by a weapon. There’s no way to dodge incoming weapons as far as I can tell.
There’s no defense against them either. All of the weapons can only be used in a forward facing manner and cannot be dropped behind you (standard practice in most cart racers).
The dialog in game, especially from your crew chief, is laughably ridiculous and highly repetitive. His worst quote is "let’s go destroy some habitats." A great environmental message to send there, way to go United Front and Sony. Just for that all the proceeds from the game should be donated to helping save the environment I think.
In regards to the editing facilities in the game. It is entirely possible that there will never be two tracks, cars or drivers the same. I just spent over an hour creating a track (Mega-Alpine Way) and going in I had no idea what the track would look like but the tools that are given to you are so thorough that you can make almost any kind of track you want, even ones that are almost impossible to complete.
You’ll obviously need to be online to share your creations and try to get ranked in the top spots for them. I constantly received "you have been
unauthenticated or kicked from the server" for no apparent reason when I tried to connect. What it seems to mean is that perhaps the online multiplayer is not 100% ready?
Now I’m not saying this is a bad game. It’s just a bad example of game design. Sure, the creativity it allows players is to be lauded. However, when you focus on that more than on the actual gameplay itself, then you have more an art utility and less a game. The racing, which should have been the focus of the game, is almost like an after thought. Sure, the tracks are well-designed and large, but the actual racing experience itself is bland to the extreme, drifting is more like dropping an anchor and there’s no defense against incoming attacks. What it all amounts to is a very mediocre racing experience that could have been so much better if they had put some work into it.
Oddly, I have found that user-created tracks will probably be far more entertaining than the in-game ones. Mine was far more fun to race alone than any of theirs were with other racers.