As the battles pass greater achievements will be demanded. This requires a trip to the docks where a series of boats are waiting to ship out. There is only one boat available at first and gives access to the first missions, and is how Nexon tackled finding other players to help with the journey. At the dock there is a sign which triggers an interface listing all the boats waiting to leave, each boat heading to a different mission, and all boats divided by difficulty level. Start a boat or
jump on one ready to head out and it leads to a “buy” screen while you wait to sail. Once under way all the heroes are deposited at the beginning of the mission and stay in the instance until completion or everyone dies. The drawback is that some missions require others to accomplish and if nobody else is interested it results in a lot of wait time. Relying on other people working on the mission you need is frustrating, wait times didn’t seem too bad but it is worth noting.
With Vindictus, Nexon has created a good game that is engaging and fun to play, contributing even more to the F2P realm. I have two main concerns, if they can find the right balance between paid and free content and if they can keep the game interesting as time goes by. If they can master those two areas this game may make some real waves.
Further Screens: