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TNA Impact! Review
Posted by Billy Turrican Withers, 42 days ago Oct 24, 2008

From there things start to look a lot more promising. The menu is very easy to navigate through and the options are pretty generous and it’s when looking through these you see a major advantage over the WWE becoming apparent. With Impact, the actual wrestlers have more input into the game than they’ve EVER had in Smackdown. Even the tutorials have their commentary, complete with excessive cheese, but it’s not just there it’s noticeable. Once you get into the game proper you really start to see the extra effort put in with regards to moves and their execution, which actually give you a sense of two people brawling away, unlike the fake-beyond-fake feel that Smackdown sometimes left you with.

The initial roster sees you with 17 TNA superstars, but through unlockables you can bump this up to 31, which for a smaller federation is still a decent number to play with (and let’s be honest, it doesn’t stop Midway from releasing new ones as a download in the future). There are a fair few match variations too, not quite as many as SvR, but enough to keep you entertained, the Ultimate X mode being particularly good fun.

The graphics on offer here are very well done and we’d expect nothing less from the Mortal Kombat men, with detailed likenesses on offer and very good motion capture work done for the guys who did their own moves and the others who got a stunt double to do them. The crowd aren’t too bad either and help the atmosphere by moving around in a better manner than some of the cardboard cut-out audiences I’ve seen in the past.

 Our Rating for TNA Impact! Review
8.2
Replay
It’s a game which has a knack of making you WANT to play it again because the enjoyment possible is there for all to see, especially in multiplayer. Story’s a bit naff though.
8.6
Graphics
Some of the best for this type of game most definitely. Very good likenesses and equally impressive movement contribute very well here.
8.4
Sound
Better, but still typical commentary and the usual guitar laden tunes in attendance, but the sound effects help to raise both the bar and the atmosphere.
8.8
Gameplay
It’s gonna take something really good from the Smackdown guys to give the same feeling of enjoyment. Keeping it simple and amusing has also kept it fresh and dynamic, which in this genre can only be a good thing.
8.3
Multiplayer
It’s TNA’s main reason for being (unless you like cheesy storylines) and it handles things pretty well. Two player matches without an internet buddy are fun, but the online options just opens it up a lot more and there’s even a chance you could actually p
8.5
Overall
It surprised me by being as good as it is and there’s every chance it might do the same for you too. By wrestling fans, FOR wrestling fans and with a depth of involvement from the franchise which shows in abundance, this can only be a promising start for
Comments
Rules
1. No cursing or swear words: Use proper language to express yourself.
2. No flooding or spamming the comment system, abuse will result in a ban.
  #1 Sep 12, 2008 12:52:35 42 days ago

Element457
36 Comments

I’ve never been much of a wrestling fan, but it’s nice to see that wrestling fans have a good game facilitating to them.


 
 
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