Pro Evolution Soccer is returning for the 2012 season and the team is working to make it the football game that lets you play how you want to play. Integral to that is the 360 degree dribbling and the manual passing system.
Expanded this year is team attacking as in the previous version it was tilted toward single player skills. Player AI have been updated so that their movements are more logical even before you’ve trapped the ball and also now move strategically for one-two passes and more.
This means more realistically timed and positions runs that mimic the real players. They will also make runs into diagonal space giving more options.
Passing and dribbling have also been expanded to give you more play options and let you tailor your playing in ways more suitable to you.
Defensive Balance
This was also improved so that the improved attacking didn’t create poor balance in the gameplay. Zone defenses were updated with better player movements. Things like ball stealing have been improved and it is now easier to get into the attackers space to disrupt their plays. This allows you to hold up play and let your fellow defenders get into pos
Also new and improved are one-on-one situations thanks to new simpler controls to help you juke and jive your way round defenders.
All of this updated attack and defense will also mean, more physical play which they are also putting into action.
Pro Evolution Soccer 2012 goes further in giving the user total control than any other football title, offering AI innovations and gameplay additions that cover every aspect of real football. Central to Pro Evolution Soccer 2012 is the all-new Active AI system which ensures that teammates work to close down space, defend zonally and hold their line to minimize attacking options. As such, on defense their teammates will look to hold the defensive line and mark oncoming offensive support. Conversely on offense, when attacking, the player will see that their teammates will make dummy runs, draw defenders, and work to give the player more options in attack.
The emphasis on the team as a unit is demonstrated with Pro Evolution Soccer 2012’s ground-breaking Teammate Control system – a truly unique addition which allows the user to control two players at once, prompting runs or drawing defenders with one, while the other holds the ball up. Teammate Control works in two ways; with users pressing the right analogue stick in the direction of the player they wish to control. Support play is offered in assisted mode wherein users prompt a second player to make a timed run to cut inside or receive a ball, while total control is afforded by the fully Manual mode which gives the user complete freedom of movement of the second player.
Pro Evolution Soccer 2012 is full of new gameplay additions. Animation has been enhanced, while the overall presentation has also been refined. Managers can now be seen wandering the sideline, while the general atmosphere of a big-match day has been faithfully recreated. Gameplay, shooting movement and reactions are also improved and control is no longer totally lost when losing possession of the ball. The game features a return to the classic ’behind player’ penalty system, and one-on-one situations offer greater control as defenders press and jostle to win the ball, and attackers use upper body feints and movements to bypass and wrong-foot their man.