CDC Games, a business unit of CDC Corporation and pioneer of the "free-to-play, pay for merchandise" model for online games in China, announced today that revenues since May 21, 2008 represent a strong rebound despite, not only, the devastating earthquake that occurred in China during the week of May 12, 2008, but also, our resulting suspension of game service from May 19, 2008 through May 21, 2008. In fact, on May 24, 2008 daily revenues for CDC Games were 1.3 million RMB, or approximately (U.S.) $187,000. In addition, the company has seen strong revenue growth from Shaiya, a massively multiplayer online role playing fantasy game (MMORPG) launched by CDC Games in December 2006.
"We are very pleased to achieve very strong daily revenue performance for Shaiya, as well as our daily total revenue for CDC Games following the tragic earthquake in China," said John Huen, chief operating officer of CDC Games. "We believe that we have been rapidly building momentum during the last three months. We look to continue building the market momentum of our established games and intend to continue to execute on our diversification plan for the second half of 2008, which includes launching exciting games such as Dragonsky, Life Online, Digimon and casual games, such as Come on Baby."




























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