EDN Media Group | Gamers Daily News | Electronic Daily News | Movies Daily News |
Razer-Generic-468x60banner
GDN Home
News Archives
Interviews
Reviews
Preview
Screenshots
GDN TV
Hardware
Financials
Patches/Updates
Demos
Upcoming Releases
Top Games
Games List
Cheats
Electronic Daily News
Contests (coming soon)
Movies
Retro (coming soon)
Forums
GDN Club (coming soon)
GDN MySpace
Members List
Members Blogs
About GDN
GDN Staff
Join the GDN Staff
Privacy Policy
Publishers/Developers
Which company do you think will come out with a new system first in the future?
Sony
Microsoft
Nintendo
 

34 people have voted.
TigerDirect

 
Index » Story Print this news articleSend this page to a friend
Vicious Engine Powers Japanese WiiWare Launch Title Critter Round-Up
Posted by Wade, Yesterday May 29, 2008 12:50

Vicious Engine, a game development solution developed by Vicious Cycle Software, has been selected by talented new development team Epicenter Studios to power their recently released WiiWare title Critter Round-Up. The only western-developed title featured in the Japanese launch of WiiWare, Critter Round-Up is a colorful puzzle game where players erect fences to corral animals and the first WiiWare title to utilize the Vicious Engine.

"The flexibility and power of the Vicious Engine made it easy to work within the framework of WiiWare, allowing us to focus on creating a bright and entertaining game," said Bryan Jury, chief creative officer of Epicenter Studios. "The engine’s straightforward translation process made localizing the game for Japan quick and easy."

"Critter Round-Up had the distinction of participating in launch of WiiWare in Japan, and the team at Epicenter Studios had limited time to create a polished game," said Eric Peterson, president and CEO of Vicious Cycle Software. "Because the Vicious Engine allows teams to prototype titles quickly and under deadline, it is an ideal choice for development on platforms with short turnaround times."

Critter Round-Up represents the latest entry in a growing list of diverse, genre-crossing titles powered by Vicious Engine. The adaptable, easy-to-learn middleware has been used to design games of various styles, including adventure/platformer titles like Dead Head Fred and deeply addictive casual fare like Puzzle Quest: Challenge of the Warlords for Wii home videogame system , PlayStation 2 computer entertainment system, and PSP (PlayStation Portable) system, and even instructional/educational titles like Discover Babylon and INNOV8.

Prev: Ubidays First Third Party Event Held in Playstation Home
Next: EA Mythic Reveals the Warhammer Online: Age of Reckoning Crafting System

Rating: 0.0, votes: 0
 
Comments
Rules
1. No cursing or swear words: Use proper language to express yourself.
2. No flooding or spamming the comment system, abuse will result in a ban.

You may not post comments as a guest. Please register or login to your account.
 
 
GameStop, Inc.
1
Xbox 360 Introduces New Fea...
Views:
2989
2
Sword of the New World Laun...
Views:
1922
3
Announcement of PS 3 Price ...
Views:
1805
4
Disney/Pixar Cars Video Gam...
Views:
1700
5
Ferrari and Thrustmaster Re...
Views:
1517
Kalypso Media publishes Value ...
Qualcomm Announces BREW Develo...
Video Games Lead in Preventing...
Discovering How Video Games Ca...
Namco Bandai Announces Splatte...
Namco Bandai Announces Splatte...
Video Games Can Cause More Tha...
Vigor Gaming Announces AMD GAM...
EA Mythic Reveals the Warhamme...
Vicious Engine Powers Japanese...
Search the site:

 1 Active User:
 - Spanner
Index | Online Now | Submit News | Contact | Pages | Blogs | Forums | Downloads | Video | RSS