Two more blog updated for our wandering writer at the GDC Jesse BeGuile Collins.
Wednesday:
After a nice start around 9:30AM, I got going to the conference, taking a trip to the Press Room and walking around the Career Pavilion and Expo Hall while I waited for my first meeting, at 11AM, set in the Career Pavilion.
Let me explain how the Game Developers Conference is set up. There’s the South Hall, which has the Games Connection meeting rooms, and also held a couple other functions. The North Hall is the XNA Bar, where people can play Xbox LIVE Arcade Community games and some of their better known boxed games, as well as get a drink and mingle... READ MORE
Thursday:
though I’ve had a total of 2 drinks at this entire conference, Wednesday not being one of those nights, I woke up feeling, not entirely unlike being hung over. I hurt and felt like a zombie. Scandinavians know how to party.
After a rough start and large amounts of caffeine, I set off for my first meeting, which was a breakfast with Adobe, who was showcasing their program, Director, new version 11.5 and showing the capacity that allows it to be a great program and the only thing that some flash programmers use, minus their modeling software. Several fun looking games have already been made with Director 11.5, all being completely different than the last... READ MORE